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Steam News · Sep 8, 2021
Hello everyone! We are beyond excited to tell you that The Riftbreaker will be released on the 14th of October 2021! The game will be available for a base price of $29.99 and localized into ten languages. We can't even begin to tell you how excited we are to reach this milestone. Only five weeks from now, you will be able to ...
Steam News · Aug 14, 2020
Hey everyone! We've been working in secret on a special present for all of you and today we can finally anoounce it - Zombie Driver Immortal Edition is now available on the PlayStation 4 and cross-buy enabled with the PlayStation 3. This means that if you've previously bought Zombie Driver on the PS3 or received it for free in the PlayStation Plus subscription, you ...
Steam News · Aug 6, 2020
Hello! After months of hard work, we are very happy to announce that The Riftbreaker: Prologue is now available to download for free to enjoy for everyone! As the name implies The Riftbreaker: Prologue is the story prequel to our latest project - The Riftbreaker. It allows you to experience the events taking place before the story...
Steam News · Jun 26, 2020
RGB lighting has become a mainstay of gaming accessories in the past couple of years. Apart from giving our peripherals and PC components a sleek, modern look, it can also serve an informative purpose. Different colors can give us a quick update on the state of our machine or the running software. It gives the developers the ability to convey information at just a glance, increasing accessibility ...
Steam News · Mar 18, 2020
The moment we have all been waiting for is here! Today, almost exactly one year after our initial game reveal, we have started sending out The Riftbreaker Alpha Test access keys to our community members! The first batch of keys is out in the open. The keys are being...
Steam News · Dec 4, 2019
Hello everyone! We never expected this day would ever come. Today marks the 10th anniversary of the release of the first standalone EXOR Studios title, Zombie Driver. We left our jobs and founded EXOR in 2007 to realize our dream of making games on our own, independently. Even though the early months were quite rocky we ke...
Steam News · Nov 22, 2019
You still have a chance to survive in The Riftbreaker when your HQ explodes, but you will have a lot of cleaning up to do. Now that you know how we prepare particle effects in our games, let’s move on to some practical applications of those. Single explosions, bullets, blood splats or wood splinters flying around look fun, but our possibilities do not end there. We ...
Steam News · Nov 20, 2019
Kaboom. When a Steam user left a review on the X-Morph: Defense Store Page saying that the game looked as if it was directed by Michael Bay, it dawned on us - there are lots of explosions in our games. We never gave that much thought, to be honest, but taking a look back it has always been true for all our projects. We love blowing things up and we think we’re quite...
Steam News · Aug 20, 2019
The biggest gaming holiday in Europe (perhaps in the world) has arrived! It is time for Gamescom 2019. We are present there as well. You can find us in hall 10.1, booth A031. We recommend using the official Gamescom app to make the navigation a little easier.
Steam News · Aug 13, 2019
Hello everyone! We are holding an AMA on the r/Games subreddit right now. The general topic of the thread is going to be our game engine, The Schmetterling. We have been working on it continuously since the days of Zombie Driver and we think it is a pretty interesting topic in the days of big-name, free-to-use game engines. The AMA is available under this URL: https...