



0 followers · 0 likes · 0 posts today
Steam News · 5d
Greetings, commanders, Version 0.614 changes how you recruit and how often you can deploy, reworks armour weight, and gives scouts a better chance. Recruitment Recruits now have an affinity that limits each zodiac sign can recruit them. Each month brings 2 new candidates of the month sign's element and 2 of its modality. Taurus, Aries, Cancer and Leo now have a higher chance of starting with a man...
Steam News · 5d
Greetings, commanders, I didn't want to go into the details in the Steam Next update, but here are the changes since the September one. Before goind with the detailled change, pay attention to the fact that as previous changes would nuke your preference, the new update will reset a few of your settings so you may need to change your settings afterwards, especially difficulty. Citadel Recall and ca...
Steam News · 6d
Attention, Lords and Ladies! Astrologers declare that Zodiac Legion will be featured during this year's October edition of Steam Next Fest, from 19th to 26th October. Make sure to check out the updated demo we've rolled out recently, which includes a mini-campaign with dynamic missions and kingdom management. For those of you...
Steam News · Oct 15
Welcome, one and all! As the sun rises high over October, the month of the righteous Libra, the time is right to bring you some insight into the Zodiac Legion’s mortal enemy, and your primary opposing force in the game. Centuries ago, during the previous awakening of magic, some sought to harness the power of the stars for evil. These wicked sorcerers forged an alliance known as the Dragon Covenan...
Steam News · Oct 9
Greetings, noble knights. Steam Next Fest starts on October 19, and the updated Zodiac Legion demo is already playable. Here is a 30-minute Let's Play covering the new campaign and combat mechanics: research, construction, roster management, the world map, and tactical combat (support, traps, movement checks). If you are already familiar with some parts of the game, you can use the chapters on You...
Steam News · Sep 21
Greetings, commanders, This update brings a collection of fixes and improvements: - Fix to tutorials enemy counts, regardless of difficulty. - Wall-breaking abilities can now destroy doors; timing adjustement for destruction animations. - Improved enemy coordination when supporting allies, retreating. - Fog of war no longer reveals hidden combat information, moving characters, or door. - Champion ...
Steam News · Sep 16
Greetings, commanders, This hotfix addresses a few issues that slipped through our vigilance: - A proper demo ending: completing the campaign now displays a completion message instead of silently blocking progress. - Endless Mode: continue playing beyond the demo’s ending. A dedicated autosave preserves your campaign at the completion point. Existing completed saves also receive the option to cont...
Steam News · Sep 16
Greetings commanders, This hotfix addresses a few issues that slipped through our vigilance: - On missions where you claim a site, the incoming garrison now recovers part of the contents of unopened chests, but you still keep most of it, even if you didn't open them (in chests that were not open, the garrison takes 75% of the gold, but only 25% of the rest). - reworked minor faction impact on trib...
Steam News · Sep 15
Greetings, commanders, The stars did not quite align as expected, so our astrologer monks have returned to their charts and prepared a hotfix for the latest demo build: - Fixed the cap on Zodiac champions not being computed correctly when starting a mission - Fixed LoS range issues during the night - Fixed scry failing to reveal terrain properly - Fixed incorrect recovery time shown on characters ...
Steam News · Sep 15
Greetings commanders, Our astrologer monks have been hard at work fixing a few issues in the latest demo build: - Fixed ascension UI now allowing inscription - Fixed the recall party button being hidden - Added a few tooltips - Fixed some signs starting with "legacy" stat runes or abilities. - Fixed ascension stat bonus being removed on loading a game. - Fixed enemy strength being too low early on...
Steam News · Sep 14
Welcome, noble friends! For Steam's Party-Based RPG Fest we open the gates of the Zodiac Citadel a little early. This demo runs on our experimental branch: new champion powers, a campaign that now is closer to our vision, with research and recovery between missions, and the speed controls you asked for. Expect rough edges, malfunctioning skills and the occasional collapse. Your reports will be tho...
Steam News · Jun 30
Welcome, noble friends! June is the month of the diplomatic Gemini, so what better time to bring you an update about the strategic layer of Zodiac Legion? Grab some lordly refreshments and read on, as we bring you new details on managing your domain, engaging with neutral factions and pushing back against your wicked enemy. The Zodiac Citadel: Your Seat of Power In Zodiac Legion, you don’t only as...
Steam News · Mar 19
Greetings commanders, This small hotfix remeides a few menu navigation issues, during and after missions. - Fixed the Back button in the settings menu being unavailable during standalone and tutorial missions - Added a "Quit Game" option in the settings menu during missions, allowing you to return to the main menu without closing the game. Until we meet again.
Steam News · Mar 13
Greetings commanders, This is a small hotfix. Here are the main changes: - AI archers no longer switch to melee when they don't have a target in range. - Fixed a race condition that could break animations - Fixed some outdoor maps trying to place dungeon rooms - Fixed all outdoor missions happening at night - Fixed teleporter bringing you to the sign post instead of another teleporter in the inter...
Steam News · Mar 9
Greetings, commanders, We're back with a new festival build, and this one brings some substantial changes to the combat experience. Campaign mode is disabled in this version while we rework he strategic layer, but the tactical side has received a lot of attention. Content changes Tutorial Rebuilt The tutorial has been completely rebuilt as 7 standalone topic-based challenges: movement and terrain,...
Steam News · Jan 13
Welcome, lords and ladies!The Zodiac Legion team wishes you all the best in this auspicious new year, and we’d like to celebrate this occasion by once again focusing on one of the primary aspects of our game – translating medieval warfare conventions into actual gameplay. You may remember our previous updates on the subject, such as To Kill a Knight or the Knight Tactics presentation we did at Tac...
Steam News · Dec 5, 2025
Greetings, commanders, For the medieval festival, we made a few improvements to the demo: Stronghold Building Node-Based Construction: Buildings now require "Nodes" (a strategic resource earned through "capture lodestone" missions) to construct. Note that most of the building perks are still inactive. Localization Support Languages Added: Added French language support. Future Proofing: Implemented...
Steam News · Oct 2, 2025
Greetings commanders, The latest hotfix addresses the following issues: - UI delay was not applied correctly (the pathing calculations would start on moving to a new tile anyway, crippling the FPS on mouse move) - various map plots have been fixed, others have been added - fixed alignment issues on some map layers
Steam News · Sep 26, 2025
Greetings commanders, Some of you have complained about the mouse cursor not working properly in fullscreen. It is just a minor engine update to make fullscreen more responsive. The cursor should also be locked to the window in fullscreen mode, now.
Steam News · Sep 24, 2025
Greetings commanders, I messed up the build settings and it was shipped with logging of all Los calculations, resulting in a severe performance hit. It should be fixed now. Sorry for the inconvenience.