

Zedfall: Outbreak 2026
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Steam News · Oct 14
Zedfall: Outbreak's Halloween Event
Greetings, Survivors! The dead were already walking. But now, they've brought sweets! From 14th October to 7th November, Halloween takes over ZedFall: Outbreak. The camp has been decorated, the horde is carrying candy, and a witch has set up shop with a cauldron full of cosmetic items. Base Camp Gets Spooky Someone's been decorating while you were out on runs. Jack-o'-lanterns flicker by the campf...
Steam News · Oct 14
Update Notes for 14th October 2026
Bug Fixes Scavenge: Fixed the first person location markers to be accurate for that FoV. Scavenge: Try Again now rebuilds the structures blown up in the previous run. Scavenge: packs now spawn evenly around you, so the north of the map is no longer left empty, and new packs keep up when you travel a long way. Scavenge: Stopped some salvage from landing inside objects when the structures were destr...
Steam News · Oct 3
Update Notes for 3rd October 2026
Bug FixesSalvage earned in Tower Defence now counts towards the "One Man's Trash" achievement, your progress will catch up to your full total the next time you launch the game.Tower DefencePlayer's Cyan colour has been replaced with White to avoid having 2 similar blue colours.Scavenge ModeThe map has had some more visual upgrades. The ground has now been blended together so there are no more shar...
Steam News · Oct 2
Update Notes for 2nd October 2026
Bug FixesSome of the Power-ups did not play the pick-up chime when they were collected. They will all now play a sound when picked up. Weapon drops do not have the chime.General Changes and ImprovementsA lot of the in-game models have been improved.More performance and network optimisations have been implemented.Improved animations for Base Camp fishing.Zombie numbers and HP have been increased by...
Steam News · Sep 28
Update Notes for 28th September 2026
Bug FixesIce Gun kills can no longer be stolen by other damage while an enemy is frozen, so they now count toward Ice Gun quests and achievements.Fixed the Mortar's Concussion in Tower Defence mode. A shell from a lower ranked Mortar no longer replaces a stronger Concussion already on an enemy. The strongest one now stays and the timer is refreshed.New Wave Survival DifficultyInsanity: A new diffi...
Steam News · Sep 24
Update Notes for 24th September 2026
Bug FixesFixed the Raise Dead crypt upgrade saying each skeleton holds every zombie that reaches it. It now correctly says each skeleton holds up to 3 zombies at a time.General Changes and ImprovementsGet Off My Lawn (Scavenge quest) now needs 25,000 kills instead of 50,000.New Special Infected.Gravedigger: A new special infected that will start spawning in wave survival from wave 21 on Easy and N...
Steam News · Sep 22
Update Notes for 23rd September 2026
Bug fixesFixed the Mortar tower shooting further than its range in Tower Defence.Separated players on their helicopter arrival in Tower Defence.Fixed an issue with bleed and burn damage numbers showing decimals when the Quartermaster's "Boss Damage" or "Special Infected Damage" upgrades have been bought.Fixed Movement Speed ranks bought at the Quartermaster not taking effect in the Base Camp until...
Steam News · Sep 21
Update Notes for 21st September 2026
Balance ChangesDamage Aura CardAuras from different players no longer stack. Enemies standing in range will take one aura's worth of damage which will be shared between everyone.Now +15 damage each pick, down from +20. (Added the evolution to give +5 damage each pick)Reactor (Evolution card)Now adds +5 aura damage per second each rank as well as the extra size, so a maxed aura damage build is as s...
Steam News · Sep 19
Update Notes for 19th September 2026
New Quartermaster UpgradesPower Up Duration: Powerups and weapon crates last 10% longer per rank, up to twice as long.XP Orb Reach: Pick up XP orbs from 5% further away per rank. Stacks with the Magnetism card.Boss Damage: Deal 2% more damage to bosses per rank.Special Infected Damage: Deal 2% more damage to Special Infected per rank.Critical Chance: 1% more chance to land a critical hit per rank....
Steam News · Sep 18
Update Notes for 18th September 2026
Bug FixesThe Mega Abomination in Scavenge mode will now climb over structures to minimise abuse killing when it got wedged.Fixed the boss entrance camera sometimes jumping between bosses when several arrive at once.General Improvementsx4 new soundtracks added to the game.Zombies killed in Scavenge mode now count towards clothing and item unlocks.Additional skeleton AI improvements for the Raise De...
Steam News · Sep 16
Patch Notes for 17th September 2026
Bug Fixes Fixed melee knockback stumble animations. Fixed phantom infected in Scavenge mode. Zombie bodies could sometimes be left standing where a pack had been, unable to be hit. Raise Dead's skeleton summons are no longer sped up or slowed down by the chaos mode speed modifiers. Raise Dead's skeletons now have improved pathing to find their way around buildings and obstacles to get back to you ...
Steam News · Sep 15
Patch Notes for 16th September 2026
Bug fixes Fixed phantom infected in Scavenge mode. Zombie bodies could sometimes be left standing where a pack had been, unable to be hit. Fixed joiners arriving in the wrong place when the host took the squad to Base Camp: no more black screen or spawning in the far corner. General Improvements The lobby now shows a mic icon next to every name. It lights up while that player is talking.
Steam News · Sep 15
Update Notes for 15th September 2026
Bug FixesFixed an issue that would not allow towers to be placed in the Tower Defence mode when using an Xbox controller.Fixed an issue with the Incendiary Rounds card incorrectly showing the Thermobaric evolution icon for classes that should evolve it into Weakness Finder evolution.Fixed an issue with melee knockback attacks pushing zombies through walls, and stopped Chain Lightning attacks from ...
Steam News · Sep 12
Patch Notes for 12th September 2026
Bug Fixes Fixed a free card re-roll in multiplayer Wave Survival when the round timer expired with a pick unspent. General Improvements Improved multiplayer bandwidth with leaner network data and stronger compression rates which should help when joining a game through Steam. New Card Picks Raise Dead Summons a skeleton that fights at your side and attacks nearby enemies. Each player can have up to...
Steam News · Sep 7
Patch Notes for 7th September 2026
General Improvements Improved the visual effects for the Medic's damage reduction ring Improved the end-of-round item unlock UI when unlocking several items at a time Updated the UI for the multiplayer lobby "Not Ready" button Optimised performance for the Scavenge game mode Increased the reward for the "Get Off My Lawn" quest from 50 to 100