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Steam News · 5h
ㅤㅤWelcome, Survivor! I hope you're doing well! In today's devlog, I'd like to talk about how the full release went, what we're doing right now, and what's coming up in the near future. I'd also like to officially welcome all the new Survivors that joined us after the full release. These devlogs are something we do a few times...
Steam News · 5h
ㅤWelcome, Survivor! We're releasing an update with new features, requested changes, and fixes for some of the remaining issues reported since version 1.0.0c2. Other platforms will follow ASAP. The changes are as follows: Additions: A "pity system" was introduced to counter the cases of bad luck when it comes to rolling items required by the current mission (every roll without the item increases th...
Steam News · 5d
ㅤWelcome, Survivor! The launch was great so far, so first of all, please accept our thanks! ːheart_meː We're not slowing down, and are spending each day working on improvements and fixes to the game, the amount of which grows larger with every passing work hour. Due to the number of changes being added, we have decided to open a permanent public beta branch of the game on Steam. This will allow us...
Steam News · Aug 26
Welcome, Survivor! We're releasing a hotfix update for some of the issues reported and feedback received since the version 1.0.0b, with the following changes: Additions: Reintroduced the option to delete/reset the first save game profile at the "Change Save Slot" interface. "Remap Controls" setting in Options -> Controls now allows you to bind "Speed up" and "Slow down" hotkeys (remember, that spe...
Steam News · Aug 26
Yet Another Zombie Survivors might not have the fanciest name around - but is this pretty much bullet heaven perfection? Read the full article here:
Steam News · Aug 21
Welcome, Survivor! We're releasing a quick hotfix update for issues reported and feedback received since the version 1.0.0a, with the following changes: Gameplay interfaces are no longer limited to 60 FPS. Added an option within the Display tab to toggle if the mouse cursor should stick to the game window or be able to leave it. Small tweaks to the gameplay of some missions to make their objective...
Steam News · Aug 20
Welcome, Survivor! We're releasing a quick hotfix update for errors reported in version 1.0, with the following changes: Potential fix for the interface locking on "SELECT AREA" screen. Fixed a lock that could happen when killed by the decontamination zone. Fixed Engineer's model glitching occasionally. Fixed "Ice Turret" ability not registering its damage type as Ice. Fixed the "Taser" weapon des...
Steam News · Aug 20
ㅤWelcome, Survivors! The time has come! After 3 years of Early Access, YAZS is finally out in version 1.0! We've created an awesome animated trailer for you to celebrate the occasion: Have you watched it? Great! Then, let's go straight into the meaty details: The Full Release of YAZS! This update is huge - the size of around four typical major content updates! Let's recap the most notable addition...
Steam News · Aug 15
ㅤWelcome, Survivors! Time marches on, and the full release draws nearer... On 20th of August, 11:00 AM UTC, version 1.0 of YAZS will be released! In case you missed it, here's the release date announcement trailer: In our last development news, we mentioned three things that we're adding with version 1.0, namely: New Survivor: Ranger New Arena: Bio Lab New Game Mode: Boss Rush Today, I'd like to e...
Steam News · Jul 23
On August 20th, the excellent Yet Another Zombie Survivors 1.0 finally launches - we have a new trailer and new details of what to expect from it. Read the full article here: