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Steam News · Aug 1
Hiya folks, just a small update today.Shop Restock was costing twice the amount displayedWork continues on v0.4! Aside from Consumables, there's a bunch of new content, I've added many new Coins bringing the total to 40 and a lot of new talismans. There's also a new deck (The Alchemist) and more!!Here's a tease of one my favourite Coins coming in the next update, Odysseus!Apologies for the delay o...
Steam News · Jun 2
This is a small feedback update for the Beta branch, to make the game fully playable with just a mouse and hopefully address a few issues people were having.NewGraphics toggle options have been added for;Noise / GrainChromatic AberrationAmbient OcclusionAdded mouse drag to scroll on the mapAdded a button to open the pause menuFixesQuit no longer gets disabled outside of the map, but progress is on...
Steam News · May 30
- fixed a softlock bug introduced with a new talisman
Steam News · May 26
Heyoo! Just a small update today, focusing on balance & polish but with a few new talismans too.NewAdded a button to retry with selected deck after losing3 New Talismans (1 for each class that was missing an appropriate starting talisman)Linothorax | Turn Start: Gain 3 ArmorAnagryis | Mana does not affect negative coin scores for 5 battlesWooden Coin | Coins named “Coin” and “Coin+” trigger an add...
Steam News · May 7
Heyoo! we passed 100 people flipping coins today and I'm genuinely thrilled, I can't wait to keep improving the game.Edit: After a softlocking bug was reported in the night, I've moved the whole update to the experimental branch with a fix and rolled back to 0.3.6 on main, I'm gonna test a bunch on my laptop whilst away from home and if it's solid I'll push it to main!Edit 2: v0.3.9 is now live, I...
Steam News · May 5
Wunder: The Double-Sided Deckbuilder has launched!Hello Prospective Coin Flippers 👋 I spent yesterday making the new trailer and fixing a few small bugs, also managed one last balance change before I'll have to justify all balancing choices forever!This is an early access launch, so I'm sure there will be a few remaining bugs / balance issues, but early feedback is sounding positive!I'm gonna take...
Steam News · May 1
Heyooo, bumbleborn here 👋 I'm excited (and terrified) to announce that Wunder is going to launch on May 4th during the Deckbuilders Fest!Why Early Access?The main reason to go Early Access, is to make Wunder one of the best arcade-deckbuilder games. I think it's already pretty good, but I reckon I've only just scratched the surface. Seeing how people react to what's currently in the game will help...
Steam News · Mar 23
Hey folks, bumbleborn here 👋 This is the last big demo update before I focus entirely on the Early Access launch, but it adds a bunch QoL stuff and gives a good example of the meta progression for the game.v0.2.1Added a collection screen3 coins and 3 talismans are now locked behind mini goals, this gives a good impression of the planned meta progressionTooltip looks different for unknown objects m...
Steam News · Feb 25
V0.1.504Saving & reloading your current run is in!You only only leave a game from the map for now. Events are pretty quick so it's not too bad, but I'll definitely add event save / load for the full game.I've tested it a lot but I'm sure a bug or 2 will have slipped by me, if you experience anything saving or loading weirdly lemme know!
Steam News · Feb 21
V0.1.502added target framerate setting to video settingsfixed deck viewer tooltip buglowered volume of shop musicV0.1.503fixed coins & talismans moving at different speeds at different frameratesfixed framerate defaulting to uncapped if you have saved settings data but it doesn't have a saved setting for frameratefixed discard icons from game over screen remaining visible after starting a new game...