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Steam News · Aug 24
Another small secret has crept its way into Wound Man.Somewhere within the game, a new bonus puzzle is hiding. This one is a little easier to find then last time. As before, the artwork for this announcement contains a clue to its location.If you manage to uncover it, you'll unlock a puzzle and small reward.The puzzle is available to all players at the start of the game and you are able to replay ...
Steam News · Aug 22
A new update for Wound Man is now live. This patch fixes a bug for the secret of Level 9 (Casual).ChangesFixed an issue on Level 9 (Casual) where the pieces of the secret puzzle were disappearing when dragged and not registering correct placement when dropped. Added an option to close / reopen the Level 9 (Casual) secret puzzle. Thank you to everyone who continues to report bugs and provide feedba...
Steam News · Aug 19
Hi everyone!This update is the first in a series of Quality of Life updates that I'll be making to Wound Man over the coming weeks.My main goal with these updates is to go back through the game level by level and improve some of the underlying mechanics, particularly the drag-and-drop system.What's been updated?For this first round:Improved the drag-and-drop mechanics for Levels 01, 02, 03, 09, 17...
Steam News · Aug 5
A new update for Wound Man is now live. This patch focuses on bug fixes, cutscene improvements, and an engine upgrade to help ensure future stability.ChangesUpdated the project to Unreal Engine 5.8.Fixed a BLACK SCREEN that could occur after the first and second cutscenes. (Big thanks to everyone who reported this one... I think I finally squashed it).Locked the Skip and Continue buttons during cu...
Steam News · Jul 14
A small secret has worked its way into Wound Man.Somewhere within the game, a bonus puzzle is lurking. I won't tell you where, but the artwork for this announcement contains a clue for anyone with a sharp eye.If you manage to uncover it, you'll unlock a puzzle and small reward.The puzzle is available to all players at the start of the game and you are able to replay the puzzle whenever you wish.I ...
Steam News · Jul 8
Patch 1.0.11 is now available!This update introduces a small quality-of-life feature that many players requested, along with a fix for an issue that could prevent progression.New FeaturePuzzle Reset ButtonA new Reset Puzzle button has been added to the Ending Puzzle levels.You can now restart Ending Puzzles at any point without leaving the level. This also allows you to replay these puzzles whenev...
Steam News · Jul 4
One of my goals after the full release of Wound Man is to continue polishing the experience, and today's update is focused entirely on the game's presentation.I've gone back and reworked the artwork for 11 of the game's 30 levels, improving the visuals while keeping the puzzles themselves unchanged.... except for level 29, which has also received an updated image and layout.These updates are inten...
Steam News · Jun 26
Thanks again to everyone who has been playing Wound Man, reporting bugs, and sharing feedback. This update includes several quality-of-life improvements and fixes.ChangesAdded quick access to Collections from the Main Menu, Level Select menu, and the Esc menu.Improved the flaying puzzle on Level 114 (Challenge) by making the parts easier to distinguish.Fixed an issue preventing the "To the Bone" a...
Steam News · Jun 22
Thank you to everyone who has been reporting issues and sharing feedback since launch. This update addresses more of the most commonly reported puzzle frustrations.Changes & ImprovementsFixed sticky cursor issues on Levels 10 (Challenge), 14 (Challenge), and 15 (Special).Added the ability to restart the leech mini-game on Level 10 (Challenge).Added a checkpoint after completing the first puzzle on...
Steam News · Jun 20
Thank you to everyone who has been reporting issues and sharing feedback since launch. This update addresses several of the most commonly reported puzzle frustrations.Changes & ImprovementsReworked the End Special puzzle to provide a smoother overall experience.Reworked Level 101 (Special) to make piece placement more forgiving and accurate.Reworked Level 123 (Special) to make piece placement more...