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Steam News · Oct 10
Skills Improvements- Fixed an issue where previously offered but unselected 【skills】 could appear repeatedly in later refreshes.Combat Improvements- Improved combat effect management to reduce stuttering during intense battles.- Fixed an issue where 【Qingmei】’s 【Xuanbing Mirror】 could trigger damage repeatedly.
Steam News · Sep 24
HP and Skill Fixes- Fixed incorrect Max HP calculations when 【Jiuying】 and percentage-based HP bonuses were active together.- Fixed issues where some characters’ skills left charging in an incorrect state after ending, or interfered with subsequent casts.- Fixed skill charge meters and ready indicators failing to update promptly.Interaction and Combat Improvements- Fixed interaction prompts linger...
Steam News · Sep 18
Combat Improvements- Improved the reuse of visual effects, projectiles, dropped items, and objects to reduce combat stuttering. - Improved visual effects during high-speed attacks. - Reduced loading pauses when 【enemies】 and 【bosses】 appear for the first time. - Fixed an issue where 【Qingmei】’s projectiles took too long to return, causing them to remain on the battlefield. - Improved hit effects a...
Steam News · Sep 15
New Leaderboards- Added 【Spirit Stone Leaderboard】 and 【Golden Core Leaderboard】, with global, friends, and nearby rankings, plus character filters.- The 【Spirit Stone Leaderboard】 records your best single-run earnings and lets you inspect ranked skill builds. On the 【Golden Core Leaderboard】, each of your characters can rank separately.- Scores are saved offline and synced when you reconnect. Swi...
Steam News · Sep 11
Combat & Controls- Auto-attack now cycles through three modes: Off → Auto-target → Continuous attack toward the cursor.- The auto-target icon now pulses white and gold.- Added an attack direction indicator with improved size, positioning, and layering. It hides when upgrade menus or other panels are open.- Attacking in the main city is limited to standard mouse clicks.- Fixed issues with certain b...
Steam News · Sep 10
New Features--Enemy HP now scales with fight duration (applies throughout Normal and Endless modes)--Added spotlight and character outer-glow presentation when casting a Secret Art--Added Skill VFX Opacity settings, with separate controls for player and enemy effects--Weapon life steal now settles on an interval; Regen gains now include a soft cap--Reworked Boss Nether Union combat AI: distance-ba...
Steam News · Aug 22
New Features--Added Golden Core: open Character Talents in the hub → tap Golden Core; buy long-term stats, toggle on/off anytime; tracked per character--Added Endless mode: on the Realm Select screen, check Endless (must have cleared the current difficulty; can’t combine with Newbie); or choose when the normal waves end--Added Newbie mode: on the Realm Select screen, check Newbie; this run only, g...
Steam News · Aug 14
【Update Notes】Fixes--Fixed skill display/text issues after upgrading 【Demon Phoenix Nirvana】--Fixed secondary damage not applying for 【Myriad Swords Return】--Fixed 【Hellblade Fang】 talent ultimate duration, and the ready-icon pulse / enlarged ghost not showing when fully charged--Fixed bestiary status keyword half-links and incorrect links (e.g. poison)--Improved summon left-right jitter; added a ...
Steam News · Aug 12
【Update Notes】Fixes--Fixed bestiary status keyword hover issues: incomplete links, missed clicks after line breaks, and incorrect status links--Fixed Buff detail source text displaying incorrectly in some languages--Fixed occasional issues when closing the skill detail popup--Fixed monsters sometimes prioritizing summons over the player--Fixed summons with HP still being treated as valid targets a...
Steam News · Aug 11
Bug Fixes--Fixed issues with the pick-one-of-three skill panel--Removed duplicate SFX for skill 【Parasitic Seed】 and adjusted its volume--Fixed an edge case that could cause an incorrect discard-skill countControls & UI--Added text prompts for locking / discarding skills--Hid cost display for max-level talents--Fine-tuned UI layout positions--Improved fonts and colors across multiple panels (Setti...
Steam News · Aug 10
【Fixes & Optimizations】Bug Fixes--Fixed UI layering issues with some tooltips/prompt boxes--Fixed an issue where owned skills were not fully cleared after discarding them and returning to the main hub from a run--Fixed an issue where the skill “pick one of three” upgrade panel could fail to open under abnormal conditions--Fixed a freeze when using a mystic art while 【Thunder Dash】 was active--Fixe...
Steam News · Aug 8
Fixes & Optimizations:1.Spawn Map1: Ranged pressure smoothed out for a steadier early-to-mid transition. Map2: Multi-wave enemy types and spawn rates restructured for a smoother flow.2.Characters / Secret ArtsYaren fang: Basic attacks and survivability buffed; Secret Art now charges at 4 stacks and lasts 18 seconds.-Scarlet Reaper: Secret Art now lasts 12 seconds; Spirit Rhythm threshold adjusted....
Steam News · Aug 7
Fixes & Optimizations:--Optimized difficulty curve and reduced monster difficulty in the second map.--Fixed some misaligned UI text.--Fixed an abnormal issue when learning the Thunder Art .--Fixed an abnormal issue when learning the Ice Art .--Fixed an issue in the level-up reward screen where locked Arts would obscure owned Art prompts.--Fixed inverted attribute values on the General Talent .-...
Steam News · Jun 25
Added Content:-- Added visual effects for the Synergy display on the UIOptimizations & Fixes:-- Fixed an issue where the character would become stuck when dying while in a revivable state-- Optimized and replaced some sound effects
Steam News · Jun 23
Additions:-- Added 【Buff Details】 interface, accessible via a red button below the player stats in the Attributes screen.-- Added visual effects when choosing an Art upon leveling up.Fixes & Improvements:-- Optimized pickup range to also affect Spirit Stones.-- Fixed an issue where the phoenix summon from the Art 【Demonic Phoenix Nirvana】 could not upgrade its tier under certain conditions.-- Fixe...