

0 followers · 0 likes · 0 posts today
Steam News · Aug 31
This update reworks some relics to better fit the haunting changes introduced in v1.2, adds a little more content, adjusts some balance, and fixes a number of uncommon bugs. New Content Added a new event, the Sunken Fortress. Added a new relic, the Muddy Print. Added a new haunting which triggers when the draw stack is reshuffled. Reworked 6 relics with new effects: Archivist Seal: OLD: Whenever y...
Steam News · Aug 27
The 1.2 update introduced convergence hauntings that could really get out of hand and end up with minutes-long turn resolutions in later phases. This hotfix tames these to make them a little more sane. Thanks to everyone who gave feedback on this issue! The severity of it deserved far harsher terms than you folks used. Limited the maximum number of convergence hauntings to twice the phase number. ...
Steam News · Aug 26
This update focuses on hauntings, adjusting how they scale to reward more careful play during longer expeditions, as well as adding them to convergences from phase 3 onward. It also includes new content, balance adjustments, quality of life improvements, and bug fixes. As usual, all applicable changes are also in the demo. Haunting Changes First off, hauntings will now start appearing during conve...
Steam News · Aug 16
I'm working on an update that will add some new content, but since that might be a couple of weeks away, I wanted to get this tiny patch out to fix a few bugs. As always, all applicable changes are also in the demo. Quality of Life Improvements Improved event search in the museum and expedition setup to also search choice text, choice requirements, and discovered outcomes. Added an icon to indicat...
Steam News · Aug 13
This update adds many quality of life improvements, some balance adjustments, and a few bug fixes. Thanks to everyone who submitted bug reports and suggestions! As always, all applicable changes are also in the demo. Balance Changes Survey preparation inspiration and yield effects: 30% -> 50%. Charcoal Rod: restored inspiration amount: 2 -> 1. Stone Heart: blocked inspiration loss amount: 3 -> 2. ...
Steam News · Aug 9
This update improves the Steam Deck experience, adds support for click-dragging, adds some extra help for beginner Japanese learners, and comes with the usual bunch of quality of life improvements and bug fixes. As always, all applicable changes are also in the demo. Steam Deck Improvements The game now has an official Steam Deck control scheme. It is still cursor-based, but now all game features ...
Steam News · Aug 7
This update adds new shard shapes, a central settler quests menu (after the main quest), various quality of life improvements, and a few bug fixes. Thanks to everyone for submitting your suggestions and bug reports! As usual, all applicable changes are also in the demo. New Shard Shapes Expeditions starting after this update will have their maps generated from a larger pool of shard shape template...
Steam News · Aug 5
This is a larger update, introducing 12 new survey encounters, with their own glyphs and relics, as well as skills to preview and reroll shard maps. There are several balance adjustments to maintain endgame challenge, many bug fixes, and numerous quality of life improvements based on player feedback. As usual, all applicable changes are also in the demo. New Survey Encounters
Steam News · Jul 31
This fixes savegames being lost when there's no disk space available to write them. With the fix, if there's no disk space available, the existing save is untouched. Also, saves are now backed up locally (not synced to Steam Cloud) to protect against other potential future issues that may cause the save file to be corrupted or deleted. I apologize to those affected by the bug. While I cannot recov...
Steam News · Jul 30
This update adjusts the balance of glyphs with Draw invocations to reduce endgame reliability, fixes several minor bugs, and adds numerous quality of life improvements, most notably removing the requirement to finish expeditions between era 4 debate speeches. As usual, all applicable changes are also in the demo. Glyph Balance Changes Show: Lost 15 Adventure -> 25 Draw 2 Starve: Lose 20 Food Draw ...