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Steam News · Aug 28
Hello, everyone! It has been a little longer than usual since our last update. We have been hard at work on a development branch that separates character data from world save data. That work is still in progress. In the meantime, here is everything already completed and included in this patch:More Refined Character Occlusion HandlingORANGE noted in their review that occlusion handling has a direct...
Steam News · Aug 20
Hello everyone! This update targets a common controller and Steam Deck pain point: lining up a Portal on the map. The selection frame is larger, nearby Portals snap into focus, and analog map panning now supports fine input, sustained acceleration, and quicker braking. We also fixed a serious Map Sync Station stall that could disconnect other players.More Precise Portal Targeting on GamepadPreviou...
Steam News · Aug 19
Hello everyone! The most important part of this update is stronger save protection. We have also fixed several issues recently reported by the community.Stronger Save ProtectionIf saving is unexpectedly interrupted or a file becomes corrupted, the game will do its best to preserve the last usable copy and reduce the risk of lost progress.Improved recovery when unexpected errors occur while saves a...
Steam News · Aug 17
Hello everyone! This update improves pausing in single-player and fixes a multiplayer issue where creatures carried by the Wolf Rabbit could be duplicated or disappear unexpectedly.Pause While Viewing the Map, Talents, and GuideWhen “Pause In Bag/Map/Talent/Guide (Single Player Only)” is enabled, opening the Map, Talent, or Guide screen will now pause the game. You no longer need to worry about be...
Steam News · Aug 15
Hello everyone! This update improves how shields perform against enemy projectiles and charge attacks, and adds a new Damage to Player Multiplier World Rule. We’ve also fixed several issues involving multiplayer circuits, save stability, and item handling.World Rules: Let the Host Set the Combat PressureThe Damage to Player Multiplier can now be adjusted through multiple settings ranging from 50% ...
Steam News · Aug 11
Hello, everyone! This update brings a focused round of improvements to farming.We have to admit that farming was relatively underdeveloped in the game’s original design. Your suggestions and criticism have given us plenty of inspiration, and we hope this update makes farming much more convenient for everyone who enjoys it!Mousey-Mouse Is Now the Farming MVP!Until now, Mousey-Mouse could harvest cr...
Steam News · Aug 10
Hello everyone! This update adds quick switching for all three Equip Loadouts and significantly adjusts the material costs and batch sizes of darts, Spirit throwable weapons, and other combat consumables.We hope this makes it easier to switch between gathering and combat gear, and lets you bring these special-effect weapons into regular battles without feeling that you always need to save them for...
Steam News · Aug 7
Hello everyone! This update fixes several recently reported issues, while also increasing the crafting yield of arrows and bullets to reduce the material cost of using ranged weapons.We’ve also added Adventure King Chasé Issue 5: All-Seeing Eye to the Desert King’s drops, and added crafting recipes for all three Boss Coins to the Crafting Table.Controls & Bug FixesFixed an issue where players coul...
Steam News · Aug 6
Hello everyone! This Hotfix fixes an achievement that could remain locked after completing all three Host challenges. We’ve also improved Ghost Light following, respawning, A.O.I.’s shop, and Museum donations, while attempting to address startup black screens and controllers that would not stop vibrating.Achievements and CollectionFixed an issue where the related achievement could remain locked af...
Steam News · Aug 5
Hello everyone! This Hotfix continues to expand World Rules by letting each world decide whether to enable Passive Food Drain. When enabled, food and supplies become part of preparing for every journey. It is off by default and will not change your current experience.We’ve also improved monster spawning and shop randomization, finally allowing Thick-Skinned Pumpkin Seeds to appear correctly in A.O...