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Steam News · May 9
Hey everyone,I want to share an important update about WitchGhost.After a lot of reflection, I've decided to bring the game out of Early Access earlier than originally plannedand shift my full focus onto a new project.WitchGhost was my first released game, and it has been an incredibly important learning experience forme as a solo developer. Over the course of building it, I've learned more than I...
Steam News · Mar 28
Minor bug fix:Fixed visibility issue where some mobs become invisible after going off screen then coming back on screenThat's all :)Scot @ personalError
Steam News · Mar 28
Update 0.2.5 is here!This should be the final minor update before 0.3.0 releases (except of course for bug / hot fixes)A lot of work has gone into this update and I sincerely hope you enjoy itGhoul Gulch level completeNew Ghoul Gulch MobsCactus Monster UpdatedThe FlyCowboy SkeletonDynamite MonsterZombie SheriffWhiskey MonsterThe update also sees some minor quality of life updatesParticle effects o...
Steam News · Mar 14
Mob spawner on Ghoul Gulch replaced with Witcheye spawner until new mobs are ready for 0.2.5Main menu fixedControls on main menu now no longer say "Physical" next to them
Steam News · Mar 14
Poisoned state added back to mobs to allow poison spells to workMob shaders disabled on death to allow alpha tweens to workMob shaders disabled on state change to allow alpha tweens to work
Steam News · Mar 13
Update 0.2.4 is here and a lot of work has gone into this oneAll code for the mobs has been rewritten for optimisation and better scalingMobs have been split into 3 groups:Base mobs : The standard run at you mobsRanged mobs : Run and shoot at youExplody mobs : Run towards you and explode into something funThe Witcheye Woods level is fully completeNew mobs added: Forest Sprite (Base Mob)Imp (Ranged...
Steam News · Jan 13
Update 0.2.3 is hereA minor update before the next major release and here's what's newIt's Insane!A new difficulty mode has been added - "Insane" mode. This is for players looking for a real challenege. In this mode projectiles do double damage and all mobs will one hit kill you! How long can you survive the insanity?Play Your WayA new options screen has been added which allows you now to customis...
Steam News · Jan 7
Happy New Year!I sincerely hope you have all enjoyed the holiday season!The festive period is over and as sad as that is, it now means work can fully resume on WitchGhostearly access.Update 0.3.0Update 0.3.0 is well underway with many new exciting features planned. Community FeedbackI also recently received a new feature request via the in game's bug reporting system. First of all, a major thank y...
Steam News · Dec 3, 2025
This minor update sees a slight graphical update to the weather effects. Now when it rains, you will see water droplets on the camera. It's a nice little touchAchievement UnlockedWitchGhost Steam Achievements are here!At present, 15 achievements are now available for you to unlock with many more on the way. The plan is to add a batch of new achievements with each major update of the game.Happy Wit...
Steam News · Nov 30, 2025
Update 0.2.1 - Minor UpdateShadersNow when you aim at (mouse over) a mob, the mob will show a green outline. This will make it clearer which mob you are aiming at.This feature can be disabled in the game's options screensEzme also has a flashy new shader and will distort when you cast a spell.Nothing major in this update but hopefully this adds a touch of flair to the gameHappy WitchingScot @ pers...