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Steam News · 5d
Hello, Roguelike fans! Our partner’s auto-battler game The Swashbugglers is officially out now! Players of Winter Survivor Protocol can get an extra 10% special discount when purchasing the bundle. Feel free to give it a try!
Steam News · Jun 25
Adjustments Added a new exploration point: Community Center. Adjusted some drop rates. Bug Fixes Fixed incorrect cooling bonus values in extreme weather conditions. Fixed collision blocking issues on some doors in the warehouse.
Steam News · Jun 20
Adjustments Adjusted the calculation method for ambient temperature so that the temperature drop is kept within a more reasonable range. The main change is that the temperature follows an S‑shaped decline curve over time. Over a survival period of 48 days, the temperature drops slowly in the early and late stages, while the decline is faster in the middle. The day‑night temperature difference grad...
Steam News · Jun 19
Adjustments Optimized melee movement animations – holding a melee weapon no longer feels too stiff. Farming: Added several new crops such as radishes, beets, cucumbers, etc. Cooking: Added several new recipes. New dishes require farmed crops and meat as ingredients, and corresponding cooking tools like frying pans and stew pots. Added a new campfire that can hold a simple large pot for stewing and...
Steam News · Jun 7
Bug Fixes Fixed an issue where the game would freeze when searching. Fixed terrain errors on the third map. Fixed an issue where zombies would spawn on various strange terrains.
Steam News · Jun 4
There haven‘t been any updates in the past few days because I’ve been working on optimizing combat and trying to improve the feel of the combat system. This work is not yet finished, but several bugs have piled up from player feedback, so I‘m releasing an update to fix them first. (I’m encountering some difficulties with the bug where the game freezes when searching for furniture inside rooms – it...
Steam News · May 29
OptimizationContinued optimization of the performance of the Luosen Valley scene.Improved vehicle controls.Bug FixesFixed an issue where zombies would teleport when hit.Fixed an issue where planter box options would malfunction after loading.Fixed an issue where container space was missing in box-type vehicles.
Steam News · May 28
OptimizationOptimized the scene of Luosen Valley.Added sorting function to other containers.Bug FixesFixed a displacement error when zombies perform a sprint attack.Fixed an issue where items would disappear after sorting when the backpack was full.Fixed an issue where sorting the backpack would increase the number of items.
Steam News · May 27
Apologies first: It has been four days since release. During these four days, thank you very much for your feedback and suggestions. At the same time, I am sorry that the game is meeting you in this state – bugs, optimization issues, and lack of content have caused a poor gaming experience. Regarding bugs, I am working hard to collect and fix them. Optimization will also be completed in the coming...
Steam News · May 25
AdjustmentsAddressed unreasonable object placements (e.g., floating vehicles) in the Foghorn Port map.Train carriages in Foghorn Port can now have certain placeable structures.Increased night brightness.All zombie types: increased HP and attack damage, greatly reduced spawn count, longer respawn time, and increased noise attraction.Extended the reset time for searchable objects (e.g., wardrobes in...