

0 followers · 0 likes · 0 posts today
Steam News · 6d
Progression & Power Update Hey everyone! This balance pass focuses on one main goal: making your growth feel amazing again, whether it's your first level or your hundredth run. No More Level Ceiling Leveling used to hit a wall around the same point every run. The XP needed per level was climbing so fast that level 60 alone demanded almost 7 million XP, making it practically impossible to reach. We...
Steam News · 6d
Hey everyone! Before we jump into the patch notes, I want to say a huge thank you to everyone who has supported us. Your contributions during the development process have been incredible. Your feedback and objective reviews are helping White Dwarf evolve into a better game day by day. We’re so glad to have you on board! Let’s kick things off with the major updates and see what's new: LeaderboardWe...
Steam News · Aug 26
Hey everyone. We have four quick fixes based straight on your feedback from the last patch. A couple of these were genuine bugs making the game much harder than intended. Enemy Healing Fixes Some elite enemies felt impossible to kill because healer effects were stacking. Two healers meant double healing, and enemy armour was accidentally multiplying the heal amount. Healers no longer stack on a si...
Steam News · Aug 26
Hey everyone. This update is mostly about the late game. We are talking about the part where the screen fills up, the framerate falls over, and you die without ever seeing what killed you. All three of those issues got fixed, and a lot of smaller things got improved alongside them. Here is what changed. The late game runs properly nowPast wave twenty the game was grinding to a halt, and it was our...
Steam News · Aug 23
Hey everyone. Almost everything in this patch came from you. People told us Plasma Burst felt like it wasn't doing anything, that Debris Ring wasn't the ring they thought they were buying, and that the late game gets so crowded there's nowhere left to run. All three were fair, and all three got fixed. Here's what changed. EclipseBeat all six bosses in a single run and the roster is done with you. ...
Steam News · Aug 21
Thank you so much for all your feedback and reports! We quickly ironed out a few wrinkles that caught our eye on day one. Here are the tweaks we made in v0.3.2 (Day 1 Hotfix): FixesController Bug Squashed: Sometimes, when using a gamepad, you couldn't select level-up upgrades after playing for a while. We fixed this annoying bug; your controls will automatically recover now instead of just freezin...
Steam News · Aug 20
You can jump in right now with a 10% launch discount. We promised you an unforgiving space roguelike, and now the controls are yours. Go jump into the waves. Defeat bosses and watch them return as regular enemies just to ruin your run. Stack upgrades until you break the game mechanics. Die, adapt, and do it all over again. Remember what we said: we didn't launch this because it is finished. We lau...
Steam News · Aug 17
White Dwarf is entering Early Access, and we want you to be part of the process. Break our builds, discover combinations we never thought of, challenge our ideas, and tell us what works and what doesn’t. Your feedback will directly shape the game as we continue developing it. We're not launching White Dwarf because we think it's finished.We're launching because we want to see what happens when pla...