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Steam News · Aug 9
A small update has arrived!One of the anomalies that was particularly difficult to notice has been replaced with a new one. The new anomaly should be easier to spot, while also adding a slightly creepier moment to your journey home.Good luck spotting it! 👀
Steam News · Jul 31
Patch Notes 😊 Changes:✅ Fixed an issue where some collectibles could not be obtained.👀 Rebalanced 3 anomalies to make them easier to spot for a smoother gameplay experience.✨ Added 1 brand new anomaly to discover!Thank you all for playing When Will I Get Home? and for your feedback! 💙
Steam News · Jul 27
The latest update for When Will I Get Home? is now available and adds Slovak language support.If your game doesn't update automatically, simply restart Steam to download the latest version.Thank you for your support, and enjoy the game!
Steam News · Jul 8
Hi everyone! A small patch is now live for When Will I Get Home?. This update includes: minor fixes to gameplay information adjustments to ending logic and related issues Thanks to everyone who played the game and shared feedback. It helps a lot. 🖤
Steam News · Jul 2
When Will I Get Home? is out now on Steam! 🏚️🔍My first solo game has officially launched.When Will I Get Home? is an anomaly-hunting horror game set in an eerie Eastern European apartment block, where careful observation matters more than reflexes. Watch for subtle changes, question what you remember, and decide whether something is wrong before moving on.What to expect:anomaly-hunting horror focu...
Steam News · Jun 29
✨ What's New 🇹🇷 Turkish localization added.👁️ Character blinking can now be toggled ON/OFF. Thank you for all your feedback and support!The full release is now only a few days away... ❤️
Steam News · May 14
The demo has been updated!This update includes:- Added German language support- Localization improvements- Minor bug fixesThank you for the support and wishlists!
Steam News · Mar 10
A new demo update has just been released!One of the most important features has now been added to the game: progress saving.The demo now automatically saves your progress, allowing you to return and continue your exploration exactly where you left off. This makes investigating the building and discovering its secrets much smoother.The settings system now saves properly as well, so your preferences...
Steam News · Feb 15
What’s new and improved:Invert Y-axis option added for mouse inputHead bobbing can now be toggled on or offCollected collectibles can be reviewed by pressing TABFixed an issue where the player could occasionally fall out of the elevatorSmall changes, better comfort — and less unintended gravity horror. Thanks for the feedback, it genuinely helps shape the game. 🙏
Steam News · Feb 6
The demo has received a gameplay-focused update aimed at making each run feel more consistent and engaging. What changed: Each run now contains 5–7 anomalies across the playable floors Reduced empty downtime between events Runs are now framed as Day 1, Day 2, etc. Quotes appear on a dedicated black screen before each run The goal was simple: smoother pacing, clearer structure, stronger atmosphere....