

Steam News · Jan 7
Hello everyone! I just wanted to provide a nice little update from the composer of the music featured prominently in When the Darkness Comes: Mars Landscape.The composer of Mars Landscape, Julie Maxwell, is soon releasing a Remastered version of it, alongside an EP, to celebrate the 10 years of composing the song.If you are interested and want to support her incredible work, you can go and pre-sav...
Steam News · Nov 26, 2019
Hi everyone! I can't believe it has already been over 8 months since the Steam release. What a ride it's been. I first wanted to thanks everyone for the extraordinary support and all your kind words. It means a lot to me. So, as most of you know already... When the Darkness comes is a walking simulator whose glitchy and dark ...
Steam News · Aug 31, 2019
Hello everyone! Just a tiny little update to let you know that Valve has finally allowed WTDC's achievements to be featured on player profiles! Thanks again everyone for all your support! And keep following your light.
Steam News · Mar 29, 2019
Hi, everyone! Julie Maxwell just let me know that she released the song featured in When the Darkness comes on iTunes! For those interested, here it is: Thanks again everyone for your support, and keep following your light!
Steam News · Mar 5, 2019
Hi, everyone! Patch 1.16d is very minor, but thought I'd push it before going to sleep. Changed up the Breathe level (Chapter X) in the second playthrough. Lengthened the game's launch warnings to hopefully get more people to read them. Added an extra warning requiring the user confirmation before going to the Main Menu. And that's all for now! Never forget to always follow your light!
Steam News · Mar 5, 2019
Hi, everyone! Here's another small patch with a few changes and requested features, listed below: 1.16c Changelist Added an option to invert the mouse in both horizontal and vertical axes (selectable individually). Added an option to toggle vSync, which should hopefully fix some performances issues. Let me know how that one goes! Fixed a collision bug in the School level, where players could escal...
Steam News · Mar 3, 2019
Hi, everyone! First of all, thank you SO much for all the support. I am truly overwhelmed by the reception this experience is getting. I expected it to fly under the radar, and that would have been fine. I truly never expected it to get this many good reviews, either. So, thank you. Really. I've been reading through the posts and reviews, and I've tried fixing some issues. Here's a changelist belo...
Steam News · Mar 1, 2019
Hi, everyone! After about one year of working on it, I am delighted to announce that "When the Darkness comes" is now out on Steam for free! Let me know what you think of this Experience, or if you encounter any issue. Thanks everyone for your support. And remember: Always follo...
Steam News · Feb 27, 2019
Hi, everyone! Here are the changes between the older version 1.15b, which was initially available on itch.io, and this newer 1.16 version. If this is your first time with this Experience, do not read those changes, as they contain spoilers. There has been a LOT of changes. Some very small and barely noticeable, some as big as story changes. Here's a non-exhaustive list: Significant changes: Those ...
Steam News · Feb 11, 2019
Hi, everyone! After a first release last month on itch.io, I am pleased to announce that When the Darkness comes is coming to Steam soon, and still for free! The Experience will have some new features and scenes, a small polish pass and achievements. I am looking forward to hearing your thoughts! Always follow your light!