



Steam News · Jun 19
Greetings, players! Our team continues to polish the game world and improve stability. This update focuses on fixing bugs in the save logic (including "New Game+" mode), as well as on targeted but important improvements to the combat system, interface, and audio atmosphere. While festival events are in full swing on the platform, we're glad to present you a cleaner, smoother, and more responsive D...
Steam News · Jun 14
Join the developer for a live gameplay stream of Whatever It Takes.
Steam News · Jun 2
Patch 0.16 is live!We’ve updated core systems of the demo to make your adventure deeper and more seamless.🔄 NEW GAME+ (NG+)Now, after your first playthrough, you can start again while keeping all your learned skills.Unlock and test every single ability in the skill tree on a single character.No Resets: All your progress carries over to the next game cycle.⚠️ To ensure all new features (including N...
Steam News · May 14
Your feedback isn't gathering dustWe’ve listened to your key suggestions and focused this update on making the gameplay experience smoother and more accessible. Let’s dive into what’s changed! New Features & Improvements:Training dummies: Hone parry/block skills safely.Y-axis inversion: Toggle in/out of combat.Sensitivity settings: Customize to your playstyle.Camera shake: Intensity slider + on/of...
Steam News · May 14
We're thrilled to launch the Whatever It Takes demo — available now on Steam for everyone! This is a vertical slice of Act 1: explore the chapter's start and immerse in the atmosphere of betrayal and downfall. What awaits in the demo:Part of Act 1: Explore one-third of the opening chapter and dive into the adventure.First Clash: Battle goblins (Fighters, Rogues, Mages) — master survival tactics.Bo...