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Steam News · Aug 24
Very small patch fixing rare key bug on a select few websites.
Steam News · Jul 27
Bug FixesBlack monitor softlock - happens when internet goes out, then power goes out during virtmesh opening,Fixed ghost image when getting out of the monitor,Fixed a case where the player's computer could completely lock out and not being able to open virtmesh or seccam requiring the player to restart their in-game computer,Daredash overlay bugged when network goes out and comes back during a de...
Steam News · Jul 25
- Nerfed Token 9 on 1337 mode. - Buffed Zannac effects on 1337 mode. - Video Seekers will start off asking for videos found on Wiki 1.
Steam News · Jul 23
Quality of Life:CryptChat now labels the user's role, so you can more quickly find who you're looking for through its color coded and text labeled system (i.e Hackers and their tier are labeled)Balance:Decreased TOKENINE (match the shapes hack minigame) difficulty at higher levelsDecreased kernalCOMPILER (typing hack minigame) difficulty at higher levelsDecreased frequency of incoming hacksDecreas...
Steam News · Jul 22
Fixed a bug in where the power would not go out. Fixed a bug which caused a crash under the game over screen over certain conditions. Some how Tanner had a 100% spawn rate in normal mode. re-adjusted that. Minor balance changes To Normal Mode, Normal + and 1337 Mode. Tomorrow we plan to focus heavily on balance changes and adjustments.
Steam News · Jul 21
Hey All, In this patch , we have addressed more bug fixes - and a major bug fix that should cover those odd ball bugs that people have been experiencing. FCTween - Refactor - The Root of a lot of bugsIn this project we are using a very popular Unreal Engine plugin called Freshly Cooked Tweens. What is a tween? Well to put it as simple as possible, let's say you have a number of 0 and over a time p...
Steam News · Jul 20
Balance:Threats have been buffedNetwork hubs can go offline earlier without the help of TuckerHacks no longer can occur during Tucker's music gamePurchasing a hacker's services through ACRS at the lower tiers now has a higher chance of successfully hacking the AI players Issues:Fixed issue where Noir could only spawn onceFixed issue where Tanner could only spawn onceFixed audio muting after quitti...
Steam News · Jul 20
Hey all, Today will have a few patches to address bugs and improvements of threats. In this patch we fixed the bug in which the VirtMesh app would soft lock you guys out. We also fixed a few bugs with threats only showing up once in a run. We are working hard to get these out for you guys, so thank you for your patience!
Steam News · Jul 19
Audio Balance Pass - Necessary game volume to hear all the threat sound cues has been lowered.Balance:Increased volume by 20% for all non-jump scares (threat & hacks) sound effects - Better balance overall to hear threat sound cues - Adjust with "Master Audio" slider within settings menuACRS users asking for websites will always initially ask for websites that are on the starting Wiki page before ...
Steam News · Jul 19
Balance:Buffed Noir to spawn more frequentlyNormal+ (permadeath) rewards you more for blocking hacks than Normal (with checkpoints)Issues:Threats / hacks no longer stop appearing after a power outageCan no longer save at 4AM and load a checkpoint past the last hourAdded separate settings for sizing & FPS for browser and files - Only affects A.N.N. Dark Net browser and Downloaded PDFs you open. Thi...