

0 followers · 0 likes · 0 posts today
Steam News · May 11
Yes, I am still alive! Believe it or not, I’m working long hours on We Harvest Shadows almost every day. I really am putting my all into this project, and I’m really happy with how it’s turning out. I can’t wait for you to play when it’s finally ready.I get a lot of questions (some critical, and rightfully so), and I’ll answer them here and hopefully explain where all the time is going.Q: Why did ...
Steam News · Oct 21, 2025
Hi friends, David here, and yes, I am still alive! I am still working on We Harvest Shadows almost every day. I have six contractors who are helping lots too. I just wanted to post something and let you know that this isn’t a dead game... it’s just something I want to take my time on and to make sure it’s bug-free, fun, and memorable. We’re getting closer to reaching that goal each day.I will admi...
Steam News · Jun 4, 2025
Hi everyone, David here again! Believe it or not, it's almost been a year since I revealed We Harvest Shadows to the world at gamescom 2024. It honestly bums me out a bit because I had been working on this game for about three years prior to the announcement, and I'm realizing there's a lot left to do. I really wanted the game to be out by now, but unfortunately I need more time. I wanted to expla...
Steam News · May 20, 2025
About 30 minutes into the demo for We Harvest Shadows a picture appeared on my wall, just by the farmhouse main entrance. The picture is of a long hallway of nested door frames, with a sealed door at the end. Any mystery it offers is, in theory, cancelled by the tutorials, which briskly informed me that the picture is, essentially, an alarm system. It will change in subtle and less subtle ways whe...
Steam News · Mar 26, 2025
Hi everyone, David here with a new update. There are so many cool things happening with We Harvest Shadows, but unfortunately I can't share anything yet. BUT just know that we're working hard and some amazing things are happening that will make this the best game I could have envisioned. I need more time though, but the wait will be worth it. I wanted to talk about my goals for the horror and atmo...
Steam News · Jan 23, 2025
Hey everyone, David here, letting you know that development is going swimmingly for We Harvest Shadows. I wanted to show off some of the new fishing system, but I also would love to get your feedback on the kind of fishing systems from other games you love. I really don't know the best direction to take this in, so some ideas would be really appreciated. First off, when is this game coming out? I ...
Steam News · Nov 26, 2024
Hey everyone, I wanted to give you an update on We Harvest Shadows and let you know that so many cool things are happening. I can't go into specifics yet, but if there was a best case scenario for finding a great partner to make the game fantastic, then it's (probably) happening. At first, I was wondering if I should make the game "decent" and get it done fast, but now I've decided that I want to ...
Steam News · Oct 7, 2024
Thank you for 190,000 wishlists! Everything has gone better than I could have possibly imagined, and it's all thanks to you. Me and Elise just got back from the Tokyo Game Show, and Japan is officially my new favorite place. I really miss eating breakfast at 7-11 and meeting people at the show. I even met Gronkh! A big reason my game is doing well is because of content creators. Thanks to everyone...
Steam News · Sep 2, 2024
Thirteen days ago, I sat in the live audience of Opening Night Live in Germany while I watched the pre-show announcement of my game from my phone. Everything since then has gone better than I could imagine... THANK YOU for believing in this weird game idea and supporting me! Before the announcement, I actually got a lot of fe...