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Steam News · 3h
On the Experimental Branch we've just released a patch for update 0.5.0, that focuses on stabilizing the new Ammo Change system based on your feedback, with fixes to weapon/ammo compatibility issues, ammo not carrying over correctly from previous saves, or adding clearer visual cues in the inventory and radial menu so it's easier to see what ammo matches what weapon at a glance. Alongside that, we...
Steam News · 5d
The Ammo Change system is coming early to the Experimental Branch with Update 0.5, giving you more control over how you approach every shot. Different ammunition types offer different balances of penetration and cavity size, allowing you to adapt to the animal, the situation, and the shot you need to make. Whether you want to cover a wider range of species or fine-tune your setup for more precise ...
Steam News · 6d
Meet CVA and its Cascade LRX — a brand-new partnership celebrated by the addition of a precise .270 Win bolt-action rifle to Way of the Hunter 2. With its distinctive black finish and copper webbing, the LRX is built to stand out while delivering the performance you need for medium- and long-range shots. We’re excited to welcome CVA to the game! Watch the trailer here:
Steam News · Sep 2
In case you missed it: multiplayer is now available for all players! Team up with a friend, explore the wilderness together! Watch the new multiplayer trailer here: For all information on yesterday's update see:
Steam News · Sep 1
Multiplayer arrives on the Default Branch, alongside a new rifle, a new suppressor, and a fresh round of fixes and improvements. After the weekend of testing and improvements on the Experimental Branch, Update 0.4.1 is now live on the Default Branch of Way of the Hunter 2. This update marks an important step for Way of the Hunter 2 as we bring Multiplayer to all players for the first time. It also...
Steam News · Aug 28
Before the weekend, we've pushed a new round of fixes and tweaks to the Experimental Branch with Update 0.4.1. Once we confirm it's stable, it'll move to the default branch too. This update covers fixes across animals, gear, environment, UI, and multiplayer, along with a rebalance to level progression and XP rewards. After the level rebalance, you may need to gain at least 1 additional XP point af...
Steam News · Aug 25
We're teaming up with HUNT, and tomorrow at 5:00 PM CEST, Jozef, Michal, and Miro from the NRG team will sit down together, with Miro joining him live on stream. We'll be diving into multiplayer and opening things up for a Q&A session with everyone watching. Watch via HUNT's YT channel: See you there!Play Way of the Hunter 2 in Early Access on on Steam (PC):More info about Way of the Hunter 2:Webs...
Steam News · Aug 21
With Way of the Hunter 2 launching September 29, 1.0 is getting closer, and we want to make sure we're covering the stuff you actually want answered. We're prepping for a busy period (not that it hasn't been busy already, but hey, we're not complaining), and we want to keep you in the loop! We'll be hosting a stream next week to answer as many of your questions as possible, mostly focused on Updat...
Steam News · Aug 20
Hey hunters, just a quick reminder that our next community feedback round is currently running and will be open for two weeks. For this feedback round, we'd like to focus on White-tailed Deer, especially its antlers, trophy appearance, and overall trophy system.We'd like your feedback on:White-tailed Deer antler shapes and variationsTrophy quality and visual differences between ratingsThe trophy s...
Steam News · Aug 18
Since Multiplayer first entered public testing back in June, we’ve kept it on the Experimental Branch, and released a steady stream of fixes, stability improvements, and quality-of-life changes based on your feedback. The experience has come a long way since that first Experimental Branch build, and we’re now getting closer to bringing the current two-player Multiplayer mode to the default branch....