

Steam News · Jul 12, 2024
Hail, Wyrms and Wastreds... A surprise "drop" as the kids call it, from Mr. Podunkian. It's been a long, long time since I've thought of WASTED, though I've replayed it many times over the years (it's surprising how well some of the jokes hold up. It turns out poo poo pee pee jokes are timeless). So as not to bury the lede, WASTED is no longer being delisted from the Steam store! After the phenome...
Steam News · Jul 19, 2018
Howdy, Wasters! Mr. Podunkian back again after probably not enough time for you guys to miss me for another small update to the game! Hoo-boy, we're finally at build 1000 (!), and while I was trying to save such a momentous build number for something really, really cool, well, these little bugs decided to rain on my parade. There's always build 2000 to look forward to, right...? As I mentioned bef...
Steam News · Jul 10, 2018
W...Wasters?! Mr. Podunkian here, blowing the dust off this thing for a totally unexpected update. First things first, how are you? Good? Good. Now, I know it's been a hot minute since I've updated WASTED, but after some light prodding from some of our community members (notably from king bore haha, creator of the extremely excellent WASTED: Binge Edition, and Big Boon, of the WASTED Wikia), I dec...
Steam News · Aug 18, 2017
Greetings, Wasters! Mr. Podunkian here with another update! At long last, an update to the game that changes some of the game's more annoying aspects! First, a bit of background. Originally, my post-launch plans for WASTED were to provide small bugfixes to the game in the months following the game's launch, while secretly working on a larger scale expansion that took wasters into some of the settl...
Steam News · Jul 5, 2017
Wasters big and small, Mr. Podunkian here with another small update. Nothing too exciting here -- the biggest change is to an aspect of the AI that had been causing Dick to get involved in the Slab fight, and usually ending up dead due to crossfire. This may have a slight knock-on effect on other character interactions, but for the most part, it should be fairly unnoticeable during gameplay. There...
Steam News · May 24, 2017
Ahoy Wasters! Mr. Podunkian here with a quick patch. I wasn't planning on pushing this update up, but it's come to my attention that a change in the Unity's underlying UI systems was causing the inventory to spam the output file with error messages every time it was closed, which could cause it to balloon up in filesize pretty quickly, and in some cases, could crash the game outright after awhile ...
Steam News · May 4, 2017
Hey Wasters! Mr. Podunkian with a brank spankety spanking new update, if you can believe it! I've really, really been wanting to do a huge content update on the game with new weapons, buffs, and room layouts, but between other projects I'm being paid actual cash money (the real kind, not the buttwipe variety) to not ignore, I haven't been able to sit down and really dig in. With that said, I wante...