Warscape Alpha 2026

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Steam News · 6d

v2.00.50

v2.00.50 fixed - bouncer bullet physics and wall collisions should now be even more reliable update - homing missile code updated to improve multiplayer network behaviour change - sector1-1 map spawn points and layout updated. Originally this level had a training section for first time players and the spawn points for players 2-4 had become a secondary consideration. This has now been addressed fi...

Steam News · Oct 8

v2.00.40

v2.00.40 fixed - player shadow and ground light would occasionally become disconnected from players tanks in multiplayer change - implemented new collision system for bouncer bullets (collision, speed and particle fx) they should work more predictably now. (unity4's physics system allowing) added - bouncer bullets and their particle fx now match their tanks colour in multiplayer added - new sounds...

Steam News · Oct 3

v2.00.30

v2.00.30 change - The resolution dialogue is now hidden at launch (hold shift down on launch to force) change - graphics quality levels change - removed redundant save configuration entries fixed - players would not be able to collect the key if their shield de-spawned while inside its collider.

Steam News · Sep 19

v2.00.20

v2.00.20 - 19.09.2026 fixed - host would crash if client connected with a version mismatch via "connect to ip" option fixed - key pickup SFX was not being triggered on all clients in multiplayer fixed - sector 3 graphical fixes and difficulty rebalancing

Steam News · Sep 2

v2.00.10b

v2.00.10b fixed - small fix for pause menu

Steam News · Sep 2

v2.00.10

v2.00.10 - 02.09.2026 added - ready countdown to multiplayer added - control section to attract mode slides. added - game now pauses with escape menu in singleplayer fixed - player tank 5 model had become corrupt. change - changed the hud notification for survivor from "last man standing" to "survive!" fixed - resolved 2 second spawn time advantage that was sometimes awarded only to host. fixed - ...