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Steam News · Jul 1
- changed the biome design, added some landscape decorations. Also updated the main menu biome - improved castle interior and exterior design - made it a little more obvious which inventories each slot type can go in. work in progress
Steam News · Jun 11
- added components that alter the shape of projectile cast patterns. also a way to cast more than one at a time - main menu has a fancy new look - ongoing save game fixes (fixed run stats only being for the current level) - fixed enemy health bars not displaying properly - added an interactable that lets you edit staves - UI changes (more info when hovering over wands/stats/perks, better UI stylin...
Steam News · May 20
- various minor UI changes (fixed settings in main menu, fixed focus issues, added quick info panel to HUD) - tweaked homing projectile behaviour - changed wand bar scrolling behaviour in HUD - added particles to wand cast and projectile trail - improved wand slot display so it's even easier to tell what they do - added a perk that gives you more inventory space - more save game bug fixes. ongoing...
Steam News · May 5
- added better models for chests, interactables and wands - updated wand models, colours and icons to make it easier to tell what it does - added an animation for opening/closing the inventory screen - improved wand pickup (you can pick things up as long as you're aiming close to it) - you can group all wands/items in an area by holding down the interact key - tweaked save game structure in the ba...
Steam News · Apr 26
- changed some castle textures, also added better lighting inside the rooms - tweaked some perk/hilt stats to balance them - you can now drag and drop between inventories - castle entrances/exits are better, they also have internal doors - perk boxes work properly when saving
Steam News · Apr 22
- added sort button on loot screen - tweaked inventory layout a little more - updated loot UI layout - fixed enemies not spawning correctly when loading the game
Steam News · Apr 21
Just a minor update with a change to the wand edit screen layout.
Steam News · Apr 20
- improved layout of stairs in castles, they also no longer spawn without a light - fixed players and enemies not being able to walk through castle doors - fixed keybind settings UI duplication - added physics to interactables so they don't just hover in the air - fixed enemies spawning on top of chests (mostly) - added coins that are earned after each run (these will be used in future updates) - ...
Steam News · Apr 11
v0.0.1 Release NotesFixed enemies not saving properlyPerformance optimisations