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Steam News · Oct 15
Overheating now costs you the lockout and nothing more, heat is fairer across the drones, TURBO fires in short bursts, and this update fixes a long list of bugs, from contracts and saves to controller support. This is the last update for a while: the next one is a much bigger rework of the game, and I'll explain what it is in a separate post. So before that, I wanted this version to be as solid as...
Steam News · Sep 22
Contracts now pay coins, your drones inherit your weapon build instead of ignoring it, the base screen's top buttons work on a controller, and a long list of things I found by playing my own game are fixed. This is the first patch since launch. Most of it is me going back through the game with a notebook, which is exactly what Early Access is for. Your familiar drones fight like part of your build...
Steam News · Sep 4
A neon-vector bullet-hell roguelite: horizontal-only movement pinned to the bottom of the screen, a heat meter that punishes holding the trigger, 24 multi-phase bosses, and 70 items that combine into builds that get genuinely stupid in the best way.It's my first released game, and I built it solo.I'm launching in Early Access for one honest reason: the feedback I couldn't get before release was fr...