

Steam News · 3d
Hey everyone,Time for another status update. Friday is release day! It’s getting very real now. Last week was mostly about marketing. A few streamers have already had a chance to play the game and share plenty of gameplay ahead of launch, including RedReaper____ on Twitch. Thank you again for checking it out!This morning, I sent press releases to a few journalists and media outlets. Whether anyone...
Steam News · Oct 6
Hey everyone,Long time no see! I’ve been busy tweaking things, polishing a few rough edges and sneaking in another little distraction. Stay tuned. Haha. :)Here’s what’s been done:A fresh look for the HUD. I’ve reworked the interface to give it a more modern feel.Clearer settings and options. The menus are now better organised and easier to navigate.A way to recover missing cases. If a case gets st...
Steam News · Sep 29
Hey everyone,Sometimes life has other plans. I spent all of yesterday dealing with a hardware memory issue on my PC, so there wasn’t any progress on the game.New day, fresh start! :)Here’s today’s checklist:Rebalance the perk upgrade costs.Do more testing and hunt down bugs.Work on marketing through Steambored.Hopefully today’s bugs will stay inside the game.
Steam News · Sep 26
Hey everyone,We just hit 100 wishlists on Steam, and I honestly couldn’t be happier! Thank you so, so much for your support. Knowing that 100 people want to check out my little game means a lot to me.
Steam News · Sep 25
Good morning!And it’s a pretty good morning, because last night I finished the tweaks and bug fixes needed to get the game running properly on Steam Deck. There’s now a dedicated default graphics preset for it, and I’ve been getting a smooth 50 to 60 FPS in my tests. :)The biggest headache? Video playback.The MP4 videos used in the game initially refused to play on Steam Deck because of recurring ...
Steam News · Sep 24
Hey everyone,Checking in from my cave for daily blog number three! Running on plenty of coffee and very little sleep at the moment.Yesterday, I started my first marketing efforts on Instagram and TikTok. It was exciting to get things out there, although the reach was pretty modest. Let’s see what happens over the next few days. :)All of yesterday’s bugs and tasks are now sorted!Getting the recover...
Steam News · Sep 23
Hey everyone,I’m back with another little progress update. :)Yesterday, I fixed the bug that sent unshelved cases back to their original spawn positions when loading a save. I tend to sort things into piles myself, so those carefully organised piles of chaos should still be there when you come back. I also recorded a new bit of dialogue and added sound effects for perk activation.The two game cove...
Steam News · Sep 22
Hey everyone,My first indie game launches in just under a month, and I’m starting to feel what it really means to commit to a release date. There’s still plenty to do, so I thought I’d share a little of what’s happening behind the scenes as Video Store Chaos gets closer to launch.Here’s what I’m working on today:Adding sound effects for perk activation. I love sound design, but I’ve been putting t...