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Steam News · 3d
We've been working on the whole dungeon run: what you collect, how your robot gets there, and how it feels when time starts running out. This update brings a more generous economy, a full mod balance pass, and plenty of improvements to movement and atmosphere. Loot & Upgrades Regular gold is worth a little more, helping you reach upgrades sooner while keeping carrying weight meaningful. Weapon upg...
Steam News · Apr 26
Split Screen Added dynamic split-screen for local multiplayer. The view now splits when players spread out and merges again when they regroup. Split views follow player groups more smoothly, with cleaner camera movement and shake. Player labels are easier to see when sharing a view. UI Auction, lobby, preparation, shop, and tally screens received a major visual polish pass. Auction player cards ar...
Steam News · Mar 28
We've been focused on making the dungeon look and feel way better. Atmosphere Dungeons now have a deep cavern backdrop with layered depth - no more empty void beyond the walls. Tile edges blend smoothly into darkness for a more polished look. Fog of War Completely reworked! Exploring rooms now triggers satisfying reveal animations as the fog clears around you. Loot Loot spawns with a satisfying po...