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Steam News · 2d
With the this DevDiary, I am happy to announce that we are now in the final touches of finishing implimenting the UI rework. - new look - bug fixes - new perk system - first peak on a reveal for the next Dev Diary Also again a huge thank you for taking part in the Survey and giving us your feedback. Amazing ideas, as well as deserved criticism that has been shared with us. We are excited to have y...
Steam News · Jul 28
We are knee-deep rn working on Update 01 and on implementing the finalised new UI. While we are breathing and talking in code, losing all relation with time / days and the life of cheap coffee and food delivery until we are done, we would like to open our ears wide towards you who made working on Valorborn full-time even possible. Therefore pls take 5min to answer this Survey:
Steam News · Jun 15
We have officially started the works for the first major update being Part 01 of our Roadmap. Here is the Roadmap again, if you missed it: & a first view at the new UI & it's reworks. Enjoy dear Valorborn o7
Steam News · May 29
Hello everyone,We are continuing our work to bring Valorborn closer to the level we want it to reach. Alongside bug fixing and stability improvements, we are also planning the next major steps for the game’s future.With this update, we are releasing several fixes and improvements.Patch Notes 0.1.3aImproved the Auto Work system. Several issues have been fixed, and the system now works more smoothly...
Steam News · May 8
Greetings fellow Valorborn! Moving forward, we will work on being better in terms of patch notes and details sharing what has been worked on, as well as sharing what we are working on currently and what will await your in approx. 1-2 Months from now. Patchnotes catchup: 29 April Patch Notes:Fixed lag and FPS drop issues while exploring the world.Fixed a memory leak that could occur after longer pl...
Steam News · Apr 29
Hello everyone, A new Valorborn update is now live.With this patch, you should notice a clear performance improvement. In particular, the lag and stuttering issues that could happen while moving through the world have been fixed, so the game should now feel much smoother overall. Patch Notes:Fixed lag and FPS drop issues while exploring the world.Fixed a memory leak that could occur after longer p...
Steam News · Apr 21
Hello everyone,A small hotfix is now live:Food values have been corrected.An issue where Health and Hunger were not being saved has been fixed.If the character has food in their inventory, they will automatically eat when Hunger drops below 150.The Carry command has been temporarily removed.We also fixed a few other minor issues.
Steam News · Apr 20
Hello everyone,Our second update for Valorborn is now live.With this update, we focused on fixing several of the issues that caused the most frustration, including problems with trading, disappearing items, and characters falling through the world during loading. We are working hard to improve the overall gameplay experience, and we truly appreciate all the feedback you have shared with us so far....
Steam News · Apr 17
Hello everyone,We are excited to share the current development roadmap for Valorborn and give you a clearer look at what we are working on next. You may also notice that some features are not shown on the roadmap. The update list shown here is only the first roadmap we have prepared for Valorborn. There is still a lot more content we plan to add beyond these updates, and Magic is one of those feat...
Steam News · Apr 16
Hello everyone,Valorborn has now been live for 12 hours, and we want to start by sincerely thanking you for all of your feedback, both positive and critical.We have been reading as much as we can, reviewing your comments carefully, and identifying the most urgent issues that need immediate attention. Your feedback has already been incredibly valuable, and it is helping us focus on the problems tha...