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Steam News · Mar 20
Hello Agents!We want to share the updated features that were implemented after the Steam Playtest.1st Update: Key InputsAs many of the Playtesters have pointed out, the key mapping features have been updated.In addition, although experimental, we have added a feature for keyboard-only players (yes, no mouse gameplay).As this feature is still in its early stages, we are finding ways to improve it.M...
Steam News · Mar 6
Hello Agents!Today we’re presenting the final chapter of the “Changes of V.E.D.A.”Although there were constant small changes, the core pillars of the current version had been completed.Overall Body Ratio ChangesTo emphasize the action gameplay feel, we decided to change the body ratio of the protagonist.Still, we’ve tried to preserve the original design of the character as there were users and fan...
Steam News · Feb 13
Hello Agents!Continuing with the previous Dev Log, V.E.D.A had many experimental features when compared with today.Although we were confident with the overall art design, we believe V.E.D.A still needs an aspect that can differentiate with other games.During this development period, we did not have enough workforce to produce plentiful resources, thus, implemented a “combination” feature to promot...
Steam News · Feb 6
Hello Agents!We welcome you to our 2nd dev. history post.As explained in the previous post, the origins of V.E.D.A was spawned from our 2nd project, Infected Souls.Although the core system of Infected Souls was retained, the art style have been reworked to be a post-apocalypse & sci-fi style as the world design of V.E.D.A was created.To fit with the new art style, the playable character design had...
Steam News · Jan 30
Hello Agents!Some of you might have wondered ‘where did V.E.D.A came from?’Well, the origins of V.E.D.A came from the project called “Infected Souls.” before Infected Souls, there was an unannounced project, which we hope the first project will come to light soon 🙌 Infected Souls, codename “Project B,” was aimed to be a Soulslike game, but with a different designed from V.E.D.A.The first approach ...
Steam News · Jan 20
Hello Agents,First of all, thank you. Truly!After the playtest, our entire dev team personally went through your survey responses, community posts, and every piece of feedback you shared.Some of it was hard to hear, to be honest. But that’s exactly why it mattered. And why we needed it.Today, we want to share how your feedback is already shaping the game.We won’t pretend everything will be perfect...
Steam News · Dec 12, 2025
Agents, We are thrilled to announce that the V.E.D.A: The Awakening of Souls exhibit will be moving to Taiwan for G-EIGHT Taipei 2025, one of the largest indie-focused events in the region. This year, V.E.D.A will be showcased as part of the STOVE PLAY TOUR.What This Means for You:At our G-EIGHT booth, you will be able to:Play an exclusive hands-on demo designed for the festivalExperience V.E.D.A’...
Steam News · Nov 26, 2025
V.E.D.A is joining BeaverRocks 2025! 🦫Agents, the simulator is moving to Seoul.We’re excited to announce that V.E.D.A: The Awakening of Souls will be showcased at Beaver Rocks 2025, one of Korea’s biggest indie game & culture festivals!This will be your chance to step into the simulation, meet the devs, and try an exclusive demo build.📅December 5–7, 2025 📍DDP (Dongdaemun Design Plaza) 🗂 Booth: S-2...
Steam News · Nov 24, 2025
Hello Agents,Our Steam Playtest is approaching its final phase. The Playtest will officially end today at 4 PM (KST).However,your role in this mission isn’t over yet!The feedback survey will remain open until November 25th(KST), so please take a moment to share your thoughts with us. 👉 Survey link: feedback has been incredibly valuable.We are currently rev...
Steam News · Nov 21, 2025
We’re thrilled to announce that Tripearl Games will be joining Smilegate at the official Smilegate booth for one of China’s biggest gaming festivals.This will be our very first chance to meet Chinese players in person and we’re preparing something special.Our new V.E.D.A booth is currently being constructed, and we can’t wait to reveal what the simulator will look like when it comes to life in Sha...