

Steam News · Sep 17
Undertaker is a part of SoulSale, a digital showcase celebrating the best souls-like games on Steam, and the players who love the genre.The event is hosted on Steam and will run between 17th and 28th of September. Check it out here:
Steam News · Jul 21
Hey everyone, development has been moving along steadily so here's where things are at.Level Design & WorldThree new biomes and their POIs are complete.Two-thirds of the full map is now done, including enemies, secrets, and loot.Adjusted the new post-processing settings.Currently working on another new biome.Gameplay & DevAdded a new weapon, new items, and new artifacts.Added two new enemies.Remov...
Steam News · Jun 17
Hey everyone, it's been a bit since the last update so here's what we've been working on.Level Design & WorldCurrently working on two new biomes.Added new level visual effects and hazards.Completed the transition between two major areas.Gameplay & DevAdded new melee and ranged weapons.Updated the spell book visuals.Rebalanced several weapons.Improved various materials across the game.Added LODs to...
Steam News · May 27
New Official Demo Trailer +15,000 Wishlists!Hey everyone!We’re excited to share a brand new UNDERTAKER Demo Trailer to celebrate 15,000+ wishlists and 7,000+ demo players.We want to thank everyone who has supported the project so far, your feedback have been really valuable during development.Here is the trailer link : Thanks for reading!
Steam News · May 2
Hey everyone, here's what's been happening since the last update.Demo ImprovementsRemoved the small wall in the boss area.Fixed multiple enemy stuck issues.Fixed collision bugs.Fixed floating assets.Fixed save system issues.Level Design & WorldThird biome is complete (1/3 of the full map done).Easter eggs added across all completed biomes.Enemy placement finalized in all existing biomes.Collectibl...
Steam News · Apr 12
A new demo update is live! Here's everything we've been working on to polish up the demo:Improved enemy hearing system.Weapons now auto-re-equip after healing.Fixed artifact size issues.Replaced some copyrighted music tracks with our original soundtrack.Improved crouch visual, surroundings darken without affecting the center of the screen.Texture verification and adjustments across the game.Minor ...
Steam News · Mar 30
Hey everyone! Here's what we've been working on since the last update.Level Design & WorldSecond biome is almost done.Added details and easter eggs throughout the second biome.GameplayPrepping a new demo update with a bunch of improvements.Your last equipped weapon now auto-re-equips after healing.Working on improving enemy sound detection sensitivity.MarketingApplied for a few upcoming Steam even...
Steam News · Mar 17
Hey everyone! Since the demo launch, I've brought on a couple of devs to help build out the full game. So going forward, it'll be "we" instead of "I" in most of these posts.Starting today, we will publish two dev updates each month to share the progress of development, new features, and the changes being made to the game. Since the release of the demo, a lot of things have been fixed, adjusted, an...
Steam News · Dec 29, 2025
IT'S TIMEPlay it here:If you enjoy it, dropping a review is hugely appreciated :)Don't you want to go get beat up by this guy?
Steam News · Nov 22, 2025
The wait is finally over...The Undertaker playtest is officially live!Please fill out this feedback form after you play(I'm not asking)You can find the playtest here:Don't end up like our skeleton friend here (he didn't join the playtest)