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Steam News · 5d
Live Update 0.1.8.16PerformanceOptimized scenarios where you could still get low FPSBalancingPoison Base Damage went from 6 -> 10The intent behind this change is to boost the damage output of the poison spells which could feel underwhelming in high end scenario.Musical Notes now bounce off walls, this change is applied to every spell and evolutions which has musical notes, those will now bounce.Th...
Steam News · 6d
Live Update 0.1.8.15PerformanceThis update should significantly improve 1% low FPS. We’re happy with the results, and you’ll most likely notice the biggest difference in Endless. Any spells that fire a large number of projectiles should also benefit from this change. The game should feel smoother overall, and performance should remain relatively steady.The game should also run better on older hard...
Steam News · Aug 31
Live Update 0.1.8.13PerformanceCollectible such as the experience and pickup cost is now reducedRemoved any colliders that the item might have to reduce the load on performanceEvery Projectiles should also cost lessIn the case where you still experience lag with projectiles, it's most likely that you've hit some sort of limit where you might have just too much.Buff and debuff cost should now be he...
Steam News · Aug 28
Live Update 0.1.8.12 ContentAdded a new class "The Alchemist" Added two new evolutions to spells that didn't have any secret evolutions*Added Poison Power RelicAdded a new constellation "Scorpio" to go alongside the new classAdded 3 new Poison themed spells (they also have secret evolutions)Art by LeaakimBalancingAilment Power now scales 50% less for each additional 100% (it uses the same scaling ...
Steam News · Aug 10
Live Update 0.1.8.9 BalancingAilment power is now in the pool and Ailment stack (ignite / shock / bleed / chill) is now rarerItem quantity in card values changed (previously the amount of quantity gained was too high)Rare rarity tier removedEpic value changed from to Legendary value changed from to ContentAdded a new event alongside a new monster variation.User InterfaceResume and Quit Game ...
Steam News · Aug 1
Live Update 0.1.8.8 Bug FixesSave and quit now works in the first runSoulwell amount of monster in endless fixedDamage over time not displayed correctly in quality upgradesYou reroll on constellation you have first User InterfaceThe wording "Quit" in menu is now replaced by the translation "Back"Added the damage meter that you can toggle in the settings menuThe total amount of damage dealt by skil...
Steam News · Jul 29
Live Update 0.1.8.7 Endless Mode ReworkEndless Mode is now only accessible on Unfair+ and Incremental difficulties.The difficulty increases every 5 floors.Every floor that increases the difficulty is now also a Survival Trial.Endless Trials now last 2 minutes.Increased monster density by 30%.Increased the default Elite count from 3 to 5, scaling up to 6 by the end of the level.Monster Health is no...
Steam News · Jul 18
Live Update 0.1.8.3 SystemAdded a Skill Opacity Setting (you can adjust the opacity of skills via the options menu, or by pressing 'I' and 'O' on the keyboard).Added upscaling technology support based on GPU manufacturer and/or Operating System (this should increase overall performance slightly).ContentPurification WellStay near the well while killing monsters to purify their souls into experience...
Steam News · Jul 13
Beta Update 0.1.8.1 BalancingCleansing Fire Damage OutputAt high investment, Cleansing Fire can currently outperform 99% of other spells.Cleansing Fire (default and Cleansing Fire Of Weakening) can now gain up to 50 base Fire Damage. This does not mean the spell cannot be scaled further; it means no additional base damage is gained beyond 1000 player HP.The spell can still be scaled further, for e...
Steam News · Jul 11
Beta Update 0.1.8.0 BalancingCleansing Fire Of Power no longer deals % current health damage. Dev Note: The bonus was way too strong and trivialized damage. The evolution is now a better and stronger version of the default spell.Aqua Nova Damage: 30 -> 40Aqua Nova Of Activation Damage: 20 -> 30Aqua Nova Of Earth Damage: 40 -> 50Aqua Nova Of Multiplication Damage: 30 -> 40Aqua Nova Of Propagation D...