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Steam News · Jan 5, 2016
"Don't be absurd," you say. "Twenty thousand cars wouldn't fit on the start line". You're right—they don't, and the result of layering replay upon replay is a mesmerising flow of steel and rubber that took 300 hours to render. Distinct cars blossom from the chromium mass, crashing back down before fountaining over jumps or toppling backwards into the sea. Each one of the cars in this vi...
Steam News · Jul 12, 2014
Nadeo's shooty ShootMania and drivey TrackMania 2 games have both been given sizeable new demos, with the intention of increasing the player count in both Mania titles. The demos are pretty generous, offering access to a good number of environments, modes, tracks and the full editing suite in both games, although this unlimited access will expire after 48 hours, to be replaced with something per...
Steam News · Nov 9, 2013
How time flies when you’re in a race car flying through improbable loops and smashing into things. Speaking of which, Trackmania is turning ten years old next month. To celebrate, developer Nadeo is releasing free demos of Trackmania 2: Valley, Stadium and Canyon. If you’ve never tried the insanity that is a Trackmania race, head over to the Maniaplanet website to download. Trackmania specialize...
Steam News · Jul 1, 2013
Nadeo only recently released TrackMania 2: Stadium, but already they're revving up for the next addition to their series of improbable racers. TrackMania 2: Valley is a rally-focused expansion, and is planned for release this Thursday, July 4th. Incidentally, let's take a moment to congratulate Nadeo for the clear naming of their sequel. It's better than their previous system of bolting extra su...
Steam News · Jun 24, 2013
Prepare to burn some rubber and press down hard on that virtual accelerator in a way you can never do as a mild-mannered, law-abiding citizen in real life—TrackMania's latest thing is now on PC. TrackMania 2 Stadium launched quietly over the weekend (well, as quietly as squealing tires can allow, anyway), and going by these screenshots? It's showroom-slick. Currently running for $10 on Steam as ...
Steam News · Apr 10, 2013
ShootMania Storm launches today. It’s a competitive shooter built for eSports, and as you might expect from Nadeo, the developers of TrackMania, it’s extremely malleable, with a level editor that lets you plug prefab components together to create your own arenas. It’s a game of breathless pace and precision, with its two-hit kills requiring well-timed projectiles - old hands at Quake 3 or Unreal...
Steam News · Feb 27, 2013
TrackMania 2! I'd entirely forgotten it even existed. That's one of the potential dangers when you hide your games away in their own tiny corner of the internet. Fortunately, as of today, Nadeo's various Mania games are getting some added visibility. TrackMania 2: Canyon, TrackMania 2: Stadium and ShootMania Storm have all been added to Steam in various states of release. All games are currently...
Steam News · Nov 6, 2012
We hope you've fully explored TrackMania 2: Canyon's... canyon environment, because Nadeo have revealed a couple more. The game's Valley and Stadium expansions will be coming to their ManiaPlanet platform in early 2013, the latter returning from the original TrackMania to (as Eurogamer report) serve as a free-to-play component for the game. Stadium definitely seems to be the crazier of the two t...
Steam News · Jul 13, 2012
FPS e-sports have always struggled to reach the same levels of popularity as RTS and MOBAs - something that Nadeo are hoping to change with ShootMania. Designed for competitive play from the ground up, the French developers are aiming to create a new model for the FPS e-sport to suit players and spectators alike. As with Trackmania, ShootMania will be driven by the community. Maps, skins and eve...
Steam News · Dec 16, 2011
I played the original TrackMania not so much to death, but to the point where it was six feet under and the flowers had gone mouldy. In a way I’m not surprised by how little I’ve played its latest incarnation, TrackMania 2: Canyon. It’s the same jolly good physics-defying racing as the first, complete with the absurd track designs. But, for me at least, it just feels a bit too similar to the origi...