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Steam News · 2d
We have been on a long journey together when it comes to animations. It's almost funny to go back and look at where we were when we started. Today, we unveil the latest iteration, embracing significant improvements for relays and field events, as well as an overall enhancement to the realism and color palette of the animations.Here are the high points:Realistic throws: Throwers circles, realistic ...
Steam News · 4d
From the start I've always wanted Track Star to have lots of replayability. Track and field games aren't going to come along every day, I want to make sure I give the people who were waiting for this niche new content to enjoy.To that end, I've been experimenting with a feature I wanted to add and I think we're ready to go live. Let's get into it.New Feature: Rotating Challenges & Steam Leaderboar...
Steam News · Sep 3
This update is focused on improving the accessibility of the game, specifically improving its fit on monitors of all sizes and ensuring display scaling and font accessibility work.Track Star was built with laptop players in mind but more than a few players with nice, large monitors have noted the game was not looking its best on those setups. That has been addressed with this update.Key updatesThe...
Steam News · Aug 29
This update includes some UI tweaks designed to make game content a little more visible and to give me some surface area to build on for future content additions.Rivalry ChallengesI've been concerned that people who didn't read how to play or aren't on the Discord have missed the boat on challenging rivals, so I've added some helper text.News HighlightsAdding some badging in the sidebar to alert y...
Steam News · Aug 23
Pushing a quick update to improve relays. This was one of my favorite new features in college but it has a few issues and I have rectified most of them with this update.Relay invites are now per-eventPreviously being invited to a relay flagged you as invited to relays in general, which meant the weekly picker could offer you a relay you'd never actually earned. Now each relay event is earned indep...
Steam News · Aug 22
Some minor updates:1) Addressed an issue with long distance builds where their 1600/3200 meter times from high school were converting improperly to college. This makes long distance more realistic but significantly harder than it was before.2) Increased coach line content pool for certain meets, I was noticing a lot of repeats in my playtesting/3) Fixed a bug where the internal counter wasn't tota...
Steam News · Aug 17
The college update is here! First off, want to give a big thank you to everyone in the Discord who has been diligently testing this for me. There is still work to do in terms of content I want added but after all the playtesting I feel we have a very viable, balanced game mode that doubles game content.Here's a rundown of everything players can expect!So what is this college update?In the original...
Steam News · Aug 7
Here's the latest. Still trying to get balancing perfect.Content UpdatesDid a full rewrite of the How the Play section to be more complete, incorporating college detailsAdded an end-of-career archive screen for the college arc, showing a full record of your college career. This was always in HS version and needed to be brought up to par.Balance & TuningRaised the high school performance ceiling sl...
Steam News · Aug 3
Feeling good about the progress on the College update, this will be ready to roll in the near future. Game still has room to grow but this is solid.Here's a look at what I've been working on.Recruiting tweaksRecruiting offers now consider every program in the game instead of a narrow tier slice, which was a holdover from earlier game version.Offers are now framed as Reach / Fit / Safety picks.You ...
Steam News · Jul 31
Just wanted to share another short video on where I'm at with the college update.Here's a rundown of what's been added:Team Colors - Definitely want to add more color to the game and am stating by including the team colors everywhere team text shows up.Updated Meet Scoring - In first pass, meet scoring was just random number generator, it has now been dialed in so it responds to the meet simulatio...