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Steam News · 6d
It's hard to find the words to thank all of you for this moment. For years, I worked hard to complete this project, and as my first released game, it is wonderful to know that the reception has been so incredible. I know how difficult this is for indie developers, especially for a debut title. Fortunately, with your support, I made it!This is a magical moment, and it is with great pride that I sha...
Steam News · Sep 2
- Minor polishes.
Steam News · Aug 17
General improvements based on community feedback: - Polished the reload animation. - Adjusted difficulty balancing.
Steam News · Aug 16
- Polishing and tweaks focused on improving the experience of the last two boss fights. - Changed the text from "Game Saved!" to "Checkpoint Saved!" to prevent players from mistakenly thinking they could resume their progress later. - Bug fixes.
Steam News · Aug 12
- Bug fixes.
Steam News · Aug 12
- Added "Reset game" option to the pause menu. - Bug fixes. - Difficulty balancing adjustments.
Steam News · Aug 11
- Increased the limit for the "Speedrunner" achievement to 25min.
Steam News · Aug 11
- Minor difficulty adjustments.
Steam News · Mar 29
- Improved HUD.- More intuitive tutorial.- Overall audio volume adjustment.- Added Checkpoint/Save system.- Revised and improved text for better understanding.- Bugs completely fixed (please let us know if you find any).- General optimization of the game's systems.- Difficulty balancing.Now just wait for the final version to be released!