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Steam News · 3d
Hey folks, just a small patch to fix a couple of crash bugs. Gameplay/balance changes: - Tweak the visuals for the Whirlwind spell. - Add flavor text for graffiti elementals. - New paranoia modifier: Armored Personnel. Bugfixes: - Fix potential crash due to lack of thread safety. - Fix crash when getting bonked by enemies with special melee effects. - Claw Hammer now works with Razorwire. - Flag s...
Steam News · 5d
Gameplay/balance changes: - Enemies with "instant" damage abilities now mark the tiles they could hit next turn, when you select their tile. - If an enemy is human, robot, or flying, this is mentioned in their creature info card. - New Body spell: One-Inch Punch. - New Paranoia modifiers: Worn-Out Wristcomp (spells can break) and Safety Protocols (enemies can't hurt each other). - 4 new item synth...
Steam News · Aug 26
Gameplay/balance changes: - Added a new music track to the back half of the Labs biome. This track will be added to the official soundtrack on Steam momentarily. - Added a prototype assitive input (bound to Q on keyboard, or the left face button on gamepads, by default). At the moment, this input jumps the tactical cursor between enemies, ordered by their distance to the player. Feedback welcome! ...
Steam News · Aug 20
Gameplay/balance: - Austenitic Tumbler can only activate once per enemy per turn. - Mana Stone only copies direct-damage spells. - Rude Gesture is less common, and can be "sold" to disable the effect. - Mana overflow effects are now recorded in the combat log. - Support units now note in their descriptions that they run away if alone. - Added an initial intern to the Labs boss fight. - The Labs bo...
Steam News · Aug 19
I'm a bit of a sucker for match-3 games and Torment Hexus has style oozing out of it, so it was a must-played for me and it's great. Read the full article here:
Steam News · Aug 19
Whew, it's been a busy few days here! But everyone seems to be having a good time, and that's what counts. Thank you for checking out my game!My top priority in the next few weeks goes to addressing bugs and gameplay issues that y'all report. I'm aware of degrading performance towards the end of each run, for example, and am busy investigating that. Also, if you're wondering why the corporation / ...
Steam News · Sep 5, 2025
I love how indie developers keep coming up with the coolest sounding ideas. Torment Hexus is a recent discover and I can't wait to take down technofascist CEOs. Read the full article here: