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Steam News · Jul 24
We have opened the demo for Eastern Martial Artists week! We have implemented some of the changes, alot is currently still adjusting (so a small WIP note). We wanted to share with you the direciton we are taking and hope to get your feedback!
Steam News · Jun 26
Thank you so much to everyone in the Steam forums and our Discord. We heard your feedback and already have begun changes! Perfect Dodge / Perfect ParryWe are implenting perfect dodge! Executing a perfect dodge will give you a beautiful slow mo time frame for you to combo attack. When you dodge in the exact window (dodge roll) you are given small i-frames as well. With a perfect parry you are given...
Steam News · Jun 12
Firstly THANK YOU SO MUCH! Community FeedbackThank you so much for your feedback. We want to improve Torii with you and the recent feedback from Demo 2 has been incredible. We've been reading and adjusting based on your thoughts (especially about combat and contact damage). The changes have begun, and although not completed in Demo 3, it's definitely happening. Please keep helping us improve, we a...
Steam News · Jun 6
Hello Spirit Realm explorers!For those playing Demo 2 (or the current one as of this post) you will notice that the Dharma tree only had a few abilities on it. We are expanding this out (the end game you can expect it to be much larger!) with far more nodes and more elements. Demo 2 had only 4 elements with 1 node each, Demo 3 will have 6 elements and 3 nodes each! (Not final, and expect more craz...
Steam News · May 25
Thank you to everyone over in Reddit who gave us feedback on our new trailer direction.We are really proud of the teams art and we felt that we wanted to share the love and attention to detail we put into drawing everything hand by hand. We remade the trailer with emphasis on the sketching process we have and then how it becomes the art into the full game. We would love your feedback!We also wante...
Steam News · May 12
"The stars are too far and the sewers are too dark, but a scrap of paper with the right lines is a light all its own." - Zari the CartographerHello fellow Torii-ans! Today we want to introduce Zari the Cartographer, someone who scurried their way in after the first demo. If you played the first demo you will not have encountered Zari (he likely was visiting another gate trying to add to his map!)....
Steam News · May 5
"Most seek the god of luck at the end of a hook, but the wise know that true fortune must be tracked through the deep thickets of fate." Who is Ebisu?Ebisu harvests luck from the Spirit Realm to give to the mortal world though deeds and actions. Ebisu stands tall and calm, and emerges from the morning mist. Like luck itself, Ebisu arrives quietly and with great dignity. Ebisu represents resilience...
Steam News · Apr 29
The 2nd Demo of Torii: Beyond the Gates demo is out it's time to introduce some of our characters. The first charatcer we want to introduce is Seimei, who is the first adventurer to join us in the Hane-fu Village.Who is Seimei? Seimei is the suit of the 'Pentacle,' the flying guardian of Hane-fu Village and a formidable warrior in his own right. He dreams of grand adventures and making new allies ...
Steam News · Apr 22
With the 2nd Demo of Torii: Beyond the Gates demo out, we are excited to share with you an upcoming preview on what we have planned (without spoiling too much!). The Sketch and PlanThis was our very first sketch and plan of Gate 3 (We cut off a little bit just to not show too much of whats to come!) If you have played the original demo or second demo, you may have seen a glimpse of Gate 3 from Gat...
Steam News · Apr 14
Hello! Since demo 2 is live we wanted to share how we went about designing the art and battle for one of our battles, the Bishamon fight! The video shows us creating and animating Bishamon by hand. We do this process after we completed the concept and white block of the fight. BIshamon's concept was based on more martial arts. We designed him initially to be more 'in your face' against Torii and t...