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Steam News · 5d
This weeks update contains the following bugfixes and tweaks: Increased radius of the "sell area" from 0.25 to 0.35 to reduce accidental misclicks Food taken from a box and accidentally placed outside of the Haven will no longer disappear into the abyss, instead it will reset just above the box it was taken from Fixed a click order issue in which sometimes objects in a box wouldn't pick up if ther...
Steam News · Aug 28
This update adds some more QoL improvements: Added an indication for if a mon is "Astral". A little gem will be shown to the bottom-right of their portrait. Added the type chart. It is shown left from the options menu, you can hide/show it by pressing the small button to the left of the "HOTKEYS" text. Updated achievement descriptions for shiny hunter to clarify you must have 10 uncommon/rare Astr...
Steam News · Aug 21
This update adds some QoL improvements based on player feedback: You can now insta-sell FOOD and CROPS while holding SHIFT+CTRL and clicking on food/crop stacks. A corresponding note has been added to the shop. Fixed Ignitodon not always cooking when they should. Also applies to other monsters with the "Recook" ability. Added a number next to eggs in the eggshop to show how many of that monster yo...
Steam News · Aug 18
This patch adds options to reduce the game's CPU useage. Up until now the game was set to use v-sync, which in many cases caused the game to use more CPU than it really needs to. With this update you can choose between: - 60 FPS - 30 FPS - v-sync The new default is 60 FPS. If you were happy with how it ran originally, you can switch back to v-sync. Additionally an option has been added to toggle o...
Steam News · Aug 14
This patch contains a fix for the black background that players sometimes got after game startup, which could happen when alt-tab'ing or changing to other windows while the game wasn't fully loaded.
Steam News · Aug 13
Thanks everyone for playing my very first game. I've been made aware that some players are experiencing issues with the game, and this first patch aims to improve that. More to come. This patch contains: - a fix for an issue in which autosave ends up failing for some players - updated "game transparency" code, which should improve stability in certain cases I am also aware of a crash issue that so...
Steam News · Feb 24
Challenge the Elemental Gurus in the mini-campaign!This demo introduces the new mini campaign, letting you challenge other monster tamers and the strong Elemental Gurus. You can open the campaign from the map-sign above your Haven. From here you can take on many tamers across different routes and towns. In the demo you can explore the first 3 areas, culminating in the battle with the first Element...
Steam News · Sep 9, 2025
Hi folks!Tiny Monster Haven was showcased yesterday in this year's Monster Taming Direct, a showcase of many amazing upcoming monster taming games. To celebrate this achievement we've released a brand new demo! You can download it from the game's Steam page or navigate to it directly: We've implemented a ton of new stuff in this demo build: Reworked the game to fit snug at the bottom/side of your ...
Steam News · Jun 2, 2025
Hey everyone, It's been very exciting to get the demo in the hands of players! Based on initial feedback we've already been hard at work adding in a first set of QoL improvements, as well as minor revisions to some game systems: Some wild monsters will now only appear at certain times of the day or in certain seasons! Players can now sell surplus crops, food and even monsters for extra coins. Revi...