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Steam News · 16h
Islands and Dedicated Servers This update adds coastal regions to explore and more freedom to build on land. New islands Discover Green Bay, Split Atoll, and Overgrown Coast. Recover a wreck part in Green Bay and choose whether to repair the old pier first or improve your raft. Claim land and build floors, supports, huts, storage chests, lights, and planters. Player buildings, island tasks, and is...
Steam News · 23h
A first look at what's coming to Tidewrack We´re working on new islands with more to explore, places to return to, and stories to discover along the shore. Here's a first look straight from the current development build. Dedicated servers are also in development, so your crew can keep playing without waiting for the host to come online. There's still work and testing ahead. I'll share more as it t...
Steam News · 1d
Co-op sleep: The night now skips only when every player is ready at a bed. A message shows the ready count. Move away or use the bed again to cancel. A bed has one space; a bunk bed has two. A shared morning: Time advances and players recover together. Sleeping alone no longer makes a guest's clock jump forward and back. Cleaner hotbar: Slots show just their numbers, without extra labels or plaque...
Steam News · 1d
Leviathan, ballista and inventory The Leviathan has a new model with a moving jaw, fins and smoother body animation. The fight is more challenging, ramming attacks connect reliably and swimmers are actively hunted. Attack warnings give you time to react. The ballista has been rebuilt with a new model and manual controls: press E to mount it, R to load scrap, then aim and fire with the left mouse b...
Steam News · 2d
Today's update brings a new anchor winch, redesigned salvage sites and more improvements to building and gathering. Your existing saves remain compatible. A proper anchor on a rope The anchor winch now has a drum, a crank and a visible anchor that drops overboard on a rope. Press your interaction key at the winch to drop the anchor. To retrieve it, look at the winch and hold the key. Releasing it ...
Steam News · 2d
Thank you for your reports and thorough playtests. This update makes everyday raft life less demanding, explains important conditions more clearly, and refreshes foundations, islands and water. Less repairing, more exploring Shark bites now deal half as much damage to the raft, with 75–120 seconds between raft attacks. Starter log foundations are tougher. Minor repairs require only the main buildi...
Steam News · 3d
- Fix Language Start Screen Bigger update will comming soon
Steam News · 3d
One day of feedback, one patch. Nearly everything here is straight out of your posts from last night and this morning.NewRaiders and the Leviathan can be switched off. Options, Dangers tab, one switch each next to the shark switch. Off means they do not come, and whatever is already there leaves. No loot, no achievement, and it says so right there. Language is a list. Options, first tab: all 15 la...
Steam News · 4d
Two days of feedback, one patch. Thanks to everyone who wrote in, including those who put it bluntly. Most of what follows is straight out of your posts.NewControls can be rebound. Options, Controls tab, click a binding, press the new key. Keyboard and controller are changed separately, so touching one does not cost you the other. A key that is already taken gets refused instead of stolen, so no a...
Steam News · 5d
Tidewrack now speaks fourteen languages instead of nine: Polish, Turkish, Thai, Ukrainian and Traditional Chinese have been added.Sharks are now adjustableUnder Options, Sharks: three sliders for time between attacks, attack speed and bite strength. 100% is exactly today's behavior, not a percent more or less. Turn it down for a calmer game, turn it up for more pressure. There's also a visible att...