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Steam News · 2d
Developer Note #4 Hello, I'm the developer of Three Kingdoms: Alias. Today, I would like to share our progress on the domestic administration side of v0.6.0. The features described below are still in development and have not yet undergone sufficient testing, so they may change at any time. Even so, I wanted to share the direction of development and hear your thoughts. Please keep this in mind as y...
Steam News · Aug 19
Developer Note #3 Hello, I'm the developer of Three Kingdoms: Alias. I am focused on development for v0.6.0. Many tasks are underway, but today I would like to share a little about the new combat system among them. I am developing a new combat system that is completely different from the one in v0.5.0. The system has not yet been fully validated, so it may not be updated exactly as it is shown her...
Steam News · Aug 12
v0.5.10 Update Hello, I'm the developer of Three Kingdoms: Alias. This update adds a response for click input issues in some Windows environments, and improves Boost and batch-selection controls, post-battle returns, and AI league flow. Windows Click Input Issue Response Added click-through recovery guidance We have added a response for an issue in some Windows environments where the game window a...
Steam News · Aug 2
v0.5.9 Hotfix Hello, I'm the developer of Three Kingdoms: Alias. We have released the v0.5.9 hotfix. Turn Progression and Defense Fixed an issue that could cause turn progression errors with Messenger enabled. Fixed issues where troop input popups, officer selection filters, or the battle-start screen could fall behind other windows or stop accepting input while organizing a defensive force. Battl...
Steam News · Aug 1
v0.5.8 Update Hello, I'm the developer of Three Kingdoms: Alias. This update improves new game setup and ruler succession, city public order management, and late-game performance, while fixing several personnel and battle progression issues. New Game and Ruler Succession Final Review and Reroll for the Starting Officer Draft After choosing all starting officers, you can review the final roster. Se...
Steam News · Jul 29
Developer Note #2 Hello, I'm the developer of Three Kingdoms: Alias. It has already been two weeks since the Early Access launch. Thanks to the active feedback from so many players over the past two weeks, I have been able to address many shortcomings. However, those improvements have naturally focused on issues that could be addressed quickly, and their limitations have been clear as well. Today,...
Steam News · Jul 27
v0.5.7 Update Notes Hello, I'm the developer of Three Kingdoms: Alias. This update adds Sealed mode, Officer Death/Execution settings, improvements to Post Assignment and officer lists, post-ending browsing, field-battle updates, and various bug and UI fixes. Key Updates Sealed ModeToggle Officer Deaths & ExecutionsDrag-and-Drop Post Assignment and Officer List ImprovementsTour the Realm after a V...
Steam News · Jul 22
v0.5.6 Update Notes Hello, I'm the developer of Three Kingdoms: Alias. This update improves siege operations, officer lifespan and natural death, prisoner disposition, governor appointment after conquest, and imperial-court handling. Key Updates Late-Game Performance ImprovementsSiege Time Limit and Cleanup ModeOfficer Natural-Death Omen and On/Off OptionBulk Prisoner DispositionDirect Governor Se...
Steam News · Jul 19
v0.5.5 Hotfix Hello, I'm the developer of Three Kingdoms: Alias. Fixed an Archer range issue in field battles. We apologize for the inconvenience. Thank you.
Steam News · Jul 19
v0.5.4 Update Notes Hello, I'm the developer of Three Kingdoms: Alias. This update improves officer management and true-name reveals, city administration and Reputation, mobility institutions and warfare, personnel and administrative usability, and a range of UI interactions. Key Updates Ask for a True Name after an Interview After interviewing an unidentified officer, players can type in and ask ...