

Steam News · Oct 4
Update notes for Version 1.2 Build 166Surprise, surprise - another little update is incoming!What new features do we have to offer?We renamed normal sized gems to "common gems"Decorations are now breakable by you or othersWe show a message "Hey! That's private property!" when decoration objects are attacked and destroyedThe shopkeeper on the current level gets (and stays!) angry when destroying de...
Steam News · Oct 1
Theralite is on Steam Autumn Sake!Grab this little old school Roguelike now while the grabbing is good, and the iron is hot!
Steam News · Aug 30
Update notes for version 1.1 Build 140What's new in this release you ask? Here comes the list:First and foremost we added Steam support and Steam achievements to the game.With Steam support we can also add a cloud save directory to assure you'll never lose a save game and you can keep your save games and achievement stats across Steam devices! This will be configured shortlyAll help texts (start m...
Steam News · Jun 28
Steam Summer Sale is here!Enjoy gaming and remember to hydrate. Theralite is on 30 % discount for the Steam Summer Sale eventNow is the time to strike the earth!!! Still working on a first patch/update - more info coming soon./Thomas & ThomasDual Bitz
Steam News · Mar 28
-Theralite-Think Nethack but way easier to pick up and play. Procedural levels and Permadeath. Explore the caves of a distant planet and discover its secrets. Precious loot, weapons, upgrades, monsters and surprises awaits.Demo will stay up for the time being. A lot of things have been added and updated for the full release, so if you want the full experience be sure to wishlist Theralite and get ...
Steam News · Mar 18
Hello Space Miners!We are excited to announce the release date for Theralite.Game will drop on March 27th.Demo will stay up for the time being. A lot of things have been added and updated for the full release, so if you want the full experience be sure to wishlist Theralite and keep your eyes on Launch day!
Steam News · Mar 2
Hello miners! Here's the new list of fixes, updates etc.Dead bodies now only give a message when you examine them.Plasma deals damage to all active entities.Turrets deal proper damage again, bug fixed.NPCs are placed on tiles with all neighbour tiles empty.One pixel more vertical font spacing.New settlement tiles.Bug fix for bullets passing entities queued for deletion.Rearranged defence values fo...
Steam News · Jan 25
Greetings,The Quest continues...added more armour types (protecting against multiple effects) and armour repair kit (fully restores armour)big heal packs also remove all negative effects on playersJewels are now named GemsMines (from robots) don't create metal scrap any more when exploding. Player has to destroy turrets and robots to collect tech scrapZones are way more configurable now to reflect...
Steam News · Nov 14, 2025
Some bugfixes and things:Fixed crucial bug that made deeper levels contain less and less wallsFixed a bug when saving a level with the zone key in itRemoved game messages that do not involve the playerChanged HUD display of level depth in meters to zone-levelAdded number of turns to HUDAdded scrolling intro text to title screenLoot crates now blink, just like items on the groundSmashing walls now ...
Steam News · Oct 18, 2025
We added an in-game help dialog which you can open by pressing F1 while in the game. Additionally we fixed several bugs: an error could occur while choosing a random crate content during level creation leading the game to crashsometimes an enemy could be attacked while already dead leading the game to crashin some situations the follower NPC did not start to follow you in a quest but kept standing...
Steam News · Sep 17, 2025
This is a short Demo with one playable area of the game. Collect loot, find upgrades, bash monsters, collect gems and - survive! You can send some valuable feedback our way through the game.Ok, now back to work on the full game! Hope you enjoy!
Steam News · Mar 31, 2025
We started this collab with a vision for a procedurally generated Roguelike in the traditional sense. More on the procedural stuff to follow! This means turn based action. The world moves and reacts only when player does. That means you can take your time and plan ahead, This doesn't mean mistakes wont happen of course. One i...