

Steam News · Jan 29
Hail and well met, all ye Deep Wooders! We're working hard on our new game, Echo Weaver, but in the meantime thought Wild was overdue for a lil love. If you're a longtime fan, probably nothing too juicy for ya here (but maybe you're due for a replay??). If you're new, welcome to the club! And we hope you find some fun in our little fantasy world. Added 16:10 screen support (i.e. full Steam Deck re...
Steam News · Jul 24, 2024
🔥We're live!🔥 Come play the Echo Weaver demo as part of the Time Masters Steam Festival! ABOUT ECHO WEAVER Echo Weaver is a time loop metroidBRAINia where time is your currency and secrets are your only upgrades. You are the last Weaver, remnant of a ruined society trapp...
Steam News · May 22, 2024
Fixed long-standing bug where player can get more Spritelings than their cap. Safety net for rare bug where player can get to Frostfields Camp without a Shiverling. Now if this happens, you'll just be given a Shiverling. Fixed issue where Faeflies can still spawn in an area where a hive was destroyed. Updated engine for upkeep and small performance and QOL improvements
Steam News · Aug 28, 2023
It's finally time... TWIGLING PLUSHIES ARE HERE!!! Pre-order yours now! 🥳🌿🧸 We need at least 200 orders to be fully funded, so please share with everyone you know!! A little bit more about this cutie: Meet the Twigling, a curious type of Spriteling imbued with floral magic of t...
Steam News · May 15, 2023
We're thrilled to announce the 2-year anniversary of the beloved game, The Wild at Heart! Join us in celebrating this milestone and embark on a magical journey once again with a 50% off discount from May 14th through May 21st! To show our gratitude for your incredible support, we're hosting an amazing giveaway! One lucky reci...
Steam News · Nov 16, 2022
Hello forest friends, and long time no see! We've been hard at work on our new unannounced project, but in the meantime have compiled a chunky list of small fixes and improvements for Wild. Read on! - Fixed an issue where players could simply walk around the first two toxic mushrooms in the Undergrowth, fully dodging the Spriteling learning moment there. - Fixed an issue in Wispwagon where Spritel...
Steam News · Jan 27, 2022
Hello dear players! We have another minor patch ready to deliver. This will likely be our last update for the foreseeable future. We will of course continue to hotfix any critical bugs that pop up, but otherwise it's time for us to move on. A massive, tear-swelling thank you to everyone who has played the game and supported us so far - it means the world! You guys are the best
Steam News · Nov 29, 2021
Urgent fix to a soft lock that could happen in Sunken Grotto, if you killed the bottom-most Knightcap in the Buff Puff fight room, before triggering the little tutorial cutscene that introduces the Buff Puffs. Small optimization to make the foxglove plants to use our sway shader instead of a sway tween. Safety checks for some rare null refs and out-of-bounds errors throughout the codebase.
Steam News · Nov 18, 2021
Urgent fix to Chinese dialogue and text being broken and unreadable throughout the game, as of version 1.1. Big apologies for that! Fixed some missing characters in Japanese and Korean, as of version 1.1. Greatly improved inventory sorting! Now crafted items group together by type, the types are ordered by most frequently used, and Pips always sort to the back. Fixed localization issue where the P...
Steam News · Nov 16, 2021
Welcome to version 1.1, the Field Guide Update! We’ve watched, listened and tested throughout the summer and into the fall, and we’re ready to present this quality-of-life update packed with new features, new ways to play, boatloads of performance improvements and usability updates, and more! Let’s dive right into what’s new....