Steam News · Mar 10
The Vernyhorn – NVIDIA DLSS 4.5 & Ray Tracing Reveal
We want the world of The Vernyhorn to feel tangibly real and unapologetically raw. To achieve this, our team has been photoscanning dozens of real-world biomes, deep forests, and historically accurate early medieval architecture. The sheer amount of detail and geometric density we are pushing into the engine is enormous.But pushing visual boundaries means we need the right technology to back it up...