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Steam News · Jul 1
Sorry folks, my dumb@$$ uploaded the files in a folder within the zip to steam, old habit. Should be good to go now. Thanks, and I'll probably see you soon again for something dumb I did haha. -Scottie
Steam News · Jul 1
Hey everyone! It's been a while hasn't it? Hope everyone is enjoying the game, and if you are, please leave a review! Anyway, just got some fixes and updates for you all. Hopefully I didn't break anything in the process. But as always, if I did, please feel free to let me know and I'll make sure to fix it up! - Fixes - -Fixed issue with the Flasher teleporting in certain areas within the cryptids ...
Steam News · May 21
Hey gang, Got a tiny one here for you today. This one goes out to the achievement hunters out there. Fixes -Fixed issue with the Pop cap in the Garbage can of the Aquarium Office with all the skin and clothesnot attributing to the overall count of the Pop Caps, thus not giving the achievement if you've gotten a certain amount. -Fixed issue with a quarter not appearing in the employee lounge after ...
Steam News · May 19
Hey gang, how's it going? Just another small one this week. How's everyone enjoying the game so far? Fixes -Fixed issue with Page 14 and Pop Cap 14 being invisible due to either a depth issue or a color issue. Both should be corrected and able to get much easier now. Sorry about that! -Adjusted Mama spawning outside of the job exhibit. I saw one playthrough where if the player comes out of the exh...
Steam News · May 12
Hey gang, did you all miss me? Just another small one today. QOL -Got steam screenshots working! This is my bad, I was under the impression that it was natively part of Gamemaker Steam integration. I didn't realize I had to set up the little bit of code myself. Sorry about that, F12 should be working as intended. If it isn't though, let me know! -Added a new Achievement Nothing Personal - Tase Dan...
Steam News · May 8
Good morning gang, Just another small one for you today. -Fixed issue with players being able to backtrack after Connie Saves them -Fixed a green box I left in the body hallway (lol) And that's it. I feel like the game is pretty much A-OK at this point. Nothing much coming across the desk! It only took two weeks... But hopefully that wasn't a big stain on the game overall. Thank you all for your p...
Steam News · May 7
Hey anyone and everyone, Saw there was a soft lock on the discussions tab. -(hopefully) fixed issue with Albert causing a soft lock in the body exhibit hallway. Had trouble replicating it, but I've put in some fail safes to hopefully alleviate the soft lock. Also, saw that a possible pop cap was missing in the Fallout Shelter so if you're missing one, check the room with all the Mama Jo's garbage ...
Steam News · May 7
Hey gang, Just a tiny update today, nothing crazy. -Fixed issue where after fixing the filtration pumps, players could go straight to the Roanoke exhibit and bypass Cryptids and Our Roanoke exhibits. Sorry to any speed runners looking to exploit that trick :] Thanks everyone, have a great night! -Scottie
Steam News · May 5
Hey everyone! Hope you've been enjoying the game so far, and hopefully its been a nice and smooth experience after all these bug fixes!! Coming at you with a few QOL things and some fixes. QOL -Added some signage to the bottom of the exits of "Cryptids" and "Our Roanoke" to help guide where the "Mystery of Roanoke" exhibit is -Added some signage in the back of the exhibit to show where the Fallout...
Steam News · May 3
Hey everyone! A small update for you all today. Not much has come across my desk lately... are you all holding out on me?!? or is the game *finally* super stable? QOL update: -Added a water cooler in the cryptids, back in the bigfoot exhibit Fixes: -Fixed issue with the camera shaker at the end of the game causing a crash if the player is using the taser while it's doing its shake. -Fixed issue wi...