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Steam News · Aug 27
Orders used to arrive with a good part of the work already done. This one is about fixing that, plus two other things that decide what lands on your desk. What changed - An order doesn't show up half sorted anymore. It could happen that more than half the things were already sitting in tidy piles by the right boxes, sometimes almost the whole desk came like that, and there was nothing left for you...
Steam News · Aug 26
Sorry about the controls in 1.0.4. We changed the way things stick together, and building piles got harder instead of easier. Most of that is rolled back now, and the parts people disagree about have moved into the settings, so you can set them the way your hands like. From here on we'll be more careful with control changes, and when there's a call to make, it goes into the settings rather than ge...
Steam News · Aug 25
Added - A Recommended settings button in the graphics tab. It matches vertical sync to your monitor and clears the manual frame cap. Fixed - Piles formed when you didn't ask for them. Putting an item back where you took it no longer makes one, and a pile won't swallow things buried under other stuff. - The game ran as many frames as your monitor could take, and laptops ran hot for a game about sor...
Steam News · Aug 24
Added - An FPS Limit in the graphics settings. Unlimited, 30, 60 or 120. A player wrote that their laptop was overheating and there was nothing in the game to turn the load down, so now there is. Picking a limit switches vertical sync off, the two don't work together. Fixed - Picking up a big handful played the sound of every item in it at once. It's quieter now and it doesn't drop out. - The paus...
Steam News · Aug 23
Fixed - Throwing things went stiff in the last patch. Items barely moved and landed short of where you threw them. That's back to how it was, sorry, that one was on us. - The game ignored your system language and always started in English. It now picks up your language on the first launch, the way it was supposed to from the start. - Progress could stall if you finished an order before reading the...
Steam News · Aug 22
Added - A setting to stop things from sticking together into a handful. If you'd rather carry them one at a time, it's in Settings under General. It's on by default, so nothing changes unless you turn it off. Fixed - Ultrawide screens (21:9 and wider) cut off the interface. Client notes lost their text, the name and the seal ...
Steam News · Aug 21
The Sorting Bureau is out The demo went up in May, everything after it went into the full version. Today it's out, 30% off for the first two weeks. One morning in the fall of 2025 I told Maria I had a strange idea. I said it carefully, because we had a game in progress at the time and we had already dropped plenty of ideas be...
Steam News · Aug 15
The full version is out on August 21 Launch is this Friday. If you only played the demo, you played a three month old build. It went up in May, and everything since then went into the full version. Here is what is different. The hand: piles instead of hundreds of drags The demo asked a lot of your hand: hundreds of small drag...
Steam News · Jun 13
Quiet rain outside, a calm corner of Tokyo, a cat asleep on the windowsill. He used to just doze there - now, if you disturb him, he gives an annoyed little ear twitch and a nervous flick of the tail. He's not thrilled about being woken up. What's new: 🐱 The cat is alive. He sleeps and breathes, and reacts with mild displeasure when you click him - twitching ears, flicking tail, a soft purr. The s...
Steam News · Jun 2
Hey everyone. Thanks for spending time at the Bureau. Here's what's new. More orders to sort through The regulars came back with a lot of new requests, so the desk should feel fresh again instead of showing you the same piles. Nagisa especially: she brought in a whole batch of seashell orders, sorting by color, by size, by shape. The shells on the banner up top are hers, actually. {STEAM_CLAN_IMAG...