

0 followers · 0 likes · 0 posts today
Steam News · Mar 6
So long story short, due to my lack of experience I have decided it would be best delay this game into late 2027 or early 2028, release a smaller scoped project to gain some crucial experience, and finish The Reflex Lab and move on the next story with the Evil Alien because boy, do I have plans for that green guy. There it is, the short version. Now for the long version. I was very determined to r...
Steam News · Dec 2, 2025
Hello there my fragile humans! Today I finally updated my steam page to included some of the new artwork I have been putting into the game. If this was how my game looked back in October during next fest I am sure I would have gained a few more whishlist. Jokes aside (It is very true the game was pretty ugly) I have been hard at work updating and fixing graphical assets throughout the game, the bi...
Steam News · Nov 29, 2025
I have been hard at work on my new 'Evil Alien' sprites the past couple of days. I am very happy with the new result and not only is he wayyyy more detailed then before but now he has legs! I am going to take this moment to share with you the history and the evolution of the Evil Alien:This is version 1.0 of my little buddy. He was just a quick doodle I made when I bored, though he alone turn 'The...
Steam News · Nov 18, 2025
With November 20th quickly approaching it would appear that I will not have the next version of the demo finished in time. The game went under a massive overhaul post next fest and there is still a lot to do to get it playable and enjoyable again. With that being said, as it stands now, a full release delay is currently not out of the question, but it would still release early next year no matter ...
Steam News · Nov 3, 2025
I am 17 days away from the next version of my demo, and to be honest the new dialogue system has been quite difficult for me to implement. I am going from a linear dialogue system where you press a button and boom there's is the next line to now you have options and free will, similar to an RPG. And just getting the technical side of it up and running has been a pain but I am pretty sure I will ha...
Steam News · Oct 26, 2025
First lets examine how the game looked during its next fest demo:Bland, just a viewport, not much going on. Just an annoying alien. Over the past week or so I have been very hard at work turning the game completely into more of an actual video game. Loads of new assets, some new lore, a map and so much more. So now lets examine how the game looks now: With 25 days until November 20th, get ready fo...
Steam News · Oct 9, 2025
After working a full time job and having trying to maintain my home life, social, life, and sanity of I have pieced together a meager demo for my 2025 next fest. After plans to release the game were blown up by a small health issue that sidelined me for 2 weeks, I decided to delay the launch by multiple months and make it a game I am more comfortable creating. So instead of a linear, complete task...
Steam News · Oct 1, 2025
Ah, so I have a demo that works. BUT! If you get win the first challenge the demo is about 5 minutes total and there is no way to go back to the start of the level so unfortunately not only would you need to make a whole new character and go through the intro to unlock each path you don't even get to see the character you created which quite frankly may be a common theme in the demo but don't worr...
Steam News · Sep 29, 2025
I had originally planned to release my game at the conclusion of Steam Next Fest on October 20th, which also happens to be my birthday. So as a hobby developer that makes games after work and having more of a vertical slice completed versus a finished product when I originally signed up for next fest I then put myself in a large amount of self induced crunch. My days turned into wake up, work my d...