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Steam News · Aug 4
Sorry for being quiet for so long, but the good thing is that being silent usually means working the hardest.Over the past few weeks, I’ve been working on the quest and task system. New features are coming to expand what’s possible with procedural missions:Side objectives: normal tasks might randomly trigger a surprise side objective, opening the door for chained missions.NPCs on the job: you’ll r...
Steam News · May 22
A small update with minor bug fixes, a few extra improvements, DLSS 3.5… and Salami!
Steam News · Apr 3
New features:Binoculars A new piece of equipment for scouting and tracking enemy movement or locations.FernetovA throwable homemade explosive.New faction outfitsNew outfits for the "Yacarés" and "Oriundos" factions.Journal UIMinor visual improvements to the journal interface.New weaponMark 10 (.45 submachine gun)AI General combat improvements.Ballistic penetrationBullets can pass through certain o...
Steam News · Mar 23
This is just a preview of what’s coming in the next update! ;)
Steam News · Feb 13
This new update introduces a couple of new features and gives a preview of what’s planned for upcoming updates.- Sleep System This simple system allows you to skip periods of time when moving during the night isn’t convenient — or vice versa. It also partially restores Health and PSY (if Psyche is too low, it won’t recover; this will be expanded in the future), at the cost of some hunger and thirs...
Steam News · Jan 15
UPDATE – Faction Conflict! (Pre-Alpha 0015)Notice: It is recommended to start a new game to avoid compatibility issues. You can continue playing on existing saves, but some inconsistencies may occur. You can now get a clearer view of faction distribution across the map, form alliances, and lead the capture of the entire territory.Bases and points of interest captured by factions within a 600 m rad...
Steam News · Dec 31, 2025
Pre-Alpha Patch 0014Fixed a bug causing procedural side missions to generate incorrectly, with missing NPCs or mixed factions.Optimized several commonly used shaders to squeeze out some extra performance.Added support for FSR 3 (experimental).Weapon durability loss from usage reduced to 50%.Weapon durability loss from environmental exposure reduced to 10% (rain and snow).New optic added: “M-403 Se...
Steam News · Dec 24, 2025
From December 24th to 31st, the Abyss will be enveloped in a climate change! Take advantage of this opportunity to experience entering the Abyss with a different climate for a limited time! By the way, look for the Christmas tree in the first settlement captured by the “Oriundos,” and you'll get a gift from Santa Claus! (The event works with current games.) Thanks to ClockWork Creations for these ...
Steam News · Dec 21, 2025
Pre-Alpha Patch 0012New fix for certain weapon animations that could cause their position to become locked.Added “un-jam” animations for the following weapons: TBR pistol, Mata Gatos, S-FMC, Carlés .22.
Steam News · Dec 20, 2025
The population algorithm was adjusted to try to mitigate the overpopulation of "Zancudos (Aliens)" and their attacks on territories of other factions, preventing complete domination by them.