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Steam News · 2d
Greetings Reagents,September has hit, and as we near the Season 7.1 update, we wanted to let you know some of what’s coming for this most recent update on September 8th at 10am ET and for the rest of the year in The Outlast Trials!RoadmapThe Therapy isn’t slowing down. Here’s a look at what’s coming to The Outlast Trials through the end of 2026. 👁️Season 7.1 – Coming September 8th This update will...
Steam News · Jul 25
Greetings Reagents,We have deployed a small hotfix patch to address the following issues:Fix an out of memory issue that could be caused when opening and closing the loadout menu several times while in invasion cameras.If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team directly.Our team would also love t...
Steam News · Jul 24
Greetings Reagents,We have deployed a small hotfix patch to address the following issues:Fixed an issue where Escalation Weekly savegames were not resumable.Fixed an issue where Imposters did not have to exit the trial after downing or killing a Reagent. (one, not all of them)Fixed some crashes.If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and creat...
Steam News · Jul 22
Greetings Reagents,Our team has deployed a new hotfix patch to address the following issues: Improved disconnection issues in Escalation runs.Fixed an issue where Imposters would not receive a rank when leaving an Invasion early using “Exit Invasion” from the Pause Menu.Fixed an issue where the Struggle minigame would not appear if a Reagent was grabbed by an NPC while entering a Steel Trap.Fixed ...
Steam News · Jul 16
Greetings Reagents,A new hotfix patch is now live featuring the following fixes:Clarification: Console players can toggle cross-communication voice chat by holding the Start button. This is listed in the Controller Layout screen, but was not clearly communicated.Reverted the controller input changes for minigames introduced in Season 7. This feature will return in the future as an optional setting...
Steam News · Jul 14
Greetings Reagents!The time has come for punishment! Reagents must join together to face Coyle in his all new Trial environment: The Prison Farm. The update also introduces 2 new MK-Challenges, many new features, including Rig Customization, Knife Customization, Loadout Presets, and Mastery Tasks, alongside major reworks to both Escalation and Invasion that significantly improve the overall experi...
Steam News · Jul 9
Greetings Reagents,While Dr. Easterman believes control comes through reward, Coyle knows it's earned through devotion! Project Boneyard will introduce a brand-new Trial environment, The Prison Farm, and brings back Sergeant Leland Coyle in the new Trial, "Locksock the Warden." The update will also add two new MK-Challenges, "Bribe the Judges" and "Cancel the Broadcast," plus the Blood Drive event...
Steam News · May 19
Greetings Reagents,Prime Time has begun in The Outlast Trials! Murkoff’s newest therapy pushes Reagents into a relentless psychological assault where propaganda, fanaticism, and chaos collide. Face the new Prime Roulette variator featuring multiple Prime Assets in a single Trial, destroy Murkoff’s defective televisions for bonus rewards, survive two new MK-Challenges, and unlock the exclusive Limi...
Steam News · Apr 1
Greetings Reagents,Our team has worked on a hotfix patch addressing the following issues that will be rolling out on all platforms:Fixed missing text on some customization items.Fixed an issue where ping could be abnormally high in certain regions (PS5).Fixed an issue where the game could occasionally get stuck in a reconnection loop.Removed the score penalty for Imposters when Reagents escape dur...
Steam News · Mar 26
Greetings Reagents,A hotfix patch is currently deploying that will address the following issues:Fixed an issue where the Berserker could spawn under the map in certain situations.Fixed an issue where Barricades could permanently block doorways if deployment was interrupted while an enemy was bashing them.Fixed an issue where Barricades interruption cooldown was 10s instead of the intended 3s.Fixed...