

Steam News · Jan 9, 2019
If you ve choosed-and-adventured through Bandersnatch, the recent Black Mirror thing on Netflix, and aren t already a fan of experimental interactive fiction: I envy you. It means you re able to play actually good examples of interactive fiction for the first time. Sure, Bandersnatch has funny lines, surprises and scene stealing performances from Will Poulter doing a pretty much exactly how I, th...
Steam News · Feb 28, 2018
The immersive sim supergroup at Question, the studio behind The Magic Circle, have announced their next game. The Blackout Club is a cooperative multiplayer game starring teens who discover a secret nighttime society of sleepwalking adults meeting in tunnels beneath their small town, then set about spying on them, recording evidence, and trying to find their missing friend. It sounds like some sor...
Steam News · Sep 6, 2016
This update is just a small fix for a location in the intro level where it was possible to get stuck in the geometry if you were really testing the edges of the game. Since we actively try to encourage this in players, we wanted to address it even though it is a pretty rare occurrence. We are grateful to everyone who has given The Magic Circle a chance, and welcome to the new players who found us ...
Steam News · Sep 4, 2016
Today's Deal: Save 50% on The Magic Circle!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
Steam News · Aug 23, 2016
Today we are updating with an important (if very rare) bugfix. There was an issue where *spoilers ahead* damage done by the parasite ability did not properly send life back into the crack system. This could be made into a spiral of fail (by a truly dedicated player) that might create an impossible to recover from resource situation. We have a fix, as well as an attempt to correct the problem in sa...
Steam News · Jun 14, 2016
This update focuses on a few technical issues that could have affected framerate in certain conditions, some usability and training improvements, a fix for overlays on creatures not updating properly in certain cases, and a number of other minor tweaks and stability improvements. For the full list of changes check out the tech support forum. Thanks to everyone who has been playing and those who br...