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Steam News · Jul 19
Hi everyone,First, I'm sorry that some of you lost progress or were sent back to Level 1.What 1.0.2 does:Your progress is restored automatically. When you launch the game, it recovers your save — and if more than one save exists, it keeps the one with the most progress. Nothing is ever deleted.A token of apology 🍎 — affected players receive a limited-edition Apple Hat, granted automatically the ne...
Steam News · Jul 12
This update makes the early-game experience and combat controls smoother.⚔️ Manual Fire ReworkManual fire is now unlimited. No more managing ammo — shoot whenever you want, as much as you want.For anyone who wants to play a bit more actively, this puts combat directly in your handsAlong with this change, the ammo/magazine UI has been removed, and manual fire now deals 80% of normal shot damage.🛠 O...
Steam News · Jul 11
🚀 The Long Drift is now available!A quiet little universe that lives in the corner of your screen. Send ships drifting between planets, stations, and resource zones—then get back to your day. Come back to new discoveries, growing colonies, and faster ships.━━ What you'll do ━━• Travel between planets, space stations, and resource zones• Gather materials and expand across the cosmos• Upgrade your g...
Steam News · Feb 22
Patch NotesAdded an option to automatically mute the game when it is not in focusFixed an issue with incorrect speed upgrade value calculationsFixed a bug where speed would become fixed at 10 km/s at very high speedsRebalanced Colony progressionMinor ui/ux improvements
Steam News · Feb 20
Update NotesEvent Improvements Some existing events previously had balance issues or choices that felt meaningless. These have been slightly improved to provide more meaningful decisions.Movement Speed Bug Fix Fixed a bug where acceleration would not work properly in certain situations.General Balancing & UI Improvements Various balance adjustments and UI improvements have been made.
Steam News · Feb 16
0.0.4 UpdateAdded an Achievement SystemImproved the Map System: You can now preview which items can be obtained or sold at each destination.Various Balance AdjustmentsAs this is still a demo version, frequent updates may occasionally break save data compatibility. I’m doing my best to keep everything stable, but I apologize in advance if any issues occur. Thank you for your understanding!
Steam News · Feb 12
Minor updatesRebalancing missile/laser damages, meteor health, pirate attacks and defensePreviously, upgrades felt overly focused on movement speed.A wide range of combat and resource-gathering values have now been rebalanced so that other upgrades feel more meaningful and worthwhile.Auto attack was too powerful, now it has bullet limits that refills overtime.Added Always on display toggle optionF...