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Steam News · Jul 24
Hello Keepers, Ivan here - Studio Director of Fantastic Signals.In our first playtest dev diary, we shared the results of the September 2025 test and talked about what they meant for the future of THE LIFT.Since then, we have reworked the Post Office (the floor shown in the demo), updated the inventory system, expanded the progress tracking system, and added new items, quests, secrets, environment...
Steam News · Jun 19
Hello Keepers,The current THE LIFT playtest will end on Monday, June 22 at 8 PM CEST, so make sure to finish up your repairs before then!Once again, we're blown away by the amount of feedback we've received. Despite this not being an open playtest, you've shared a huge amount of valuable insights that will help us polish and finalize the game.Your feedback has also raised a few follow-up questions...
Steam News · Jun 12
Hello Keepers,Your cryostasis has ended, and the Institute needs your attention once again.While the playtest was originally scheduled to begin on the 14th, we've decided to open the doors early so you can jump in as soon as the weekend begins.THE LIFT playtest is LIVE NOW!We've already started to send out the invites — everyone who was selected for this playtest should receive access within the n...
Steam News · Jun 6
Hello Keepers,Thank you to everyone who joined us for the Future Games Show! We'd love to hear your thoughts on the developer deep dive, so feel free to share your impressions in the comments.If you missed the stream, you can watch the video on YouTube:In the deep dive, we talk about our approach to building a highly interactive world, creating satisfying repair gameplay through sound and feedback...
Steam News · Jun 5
Hello Keepers, We're excited to share that THE LIFT will be part of the Future Games Show Summer Showcase tomorrow! Join us on June 6 for a new gameplay deep dive, where we'll share more about THE LIFT and our approach to developing a highly interactive, immersive world. We'll also reveal the release date for our next playtest. Watch live on June 6 at: • 12 PM PDT • 3 PM EDT • 9 PM CEST Set your r...
Steam News · May 26
Hello Keepers,This time we’ll tell you about the THE LIFT’s core systems.In the most general sense, we’re making a game about walking around and discovering the world.Sometimes you find stuff you can repair stuff with. This is the beating heart of the game—from furniture to circuits, you make things work again, opening doors to new discoveries.That by itself is fairly limited; you don’t get much s...
Steam News · Apr 9
Hello, Keepers!We’ve just premiered a brand-new Gameplay Trailer for The Lift during the Triple-I Initiative showcase. Watch below: We’re happy to announce that The Lift is coming to both PC, PlayStation 5, and Xbox Series X|S in 2027! ‘Wait a second, you said the game’s launching in 2026 during the reveal last year’ – that’s true! Since our massive reveal and the first public playtest in late 202...
Steam News · Mar 18
Hello, Keepers! We’re pleased to announce that The Lift will be at The Triple-i Initiative showcase on April 9th! Tune in for a brand new look at the game 👀The show is 45 minutes of nothing but trailers, including world premieres, gameplay reveals, launch dates, demo drops, and more. You can watch the stream at 9am PT/6pm CET on 9th April, on YouTube, Twitch, or right here on Steam. We’ll look for...
Steam News · Feb 27
Hello!This is the Narrative Designer from Fantastic Signals checking in…shall we talk about immersive storytelling?The LIFT doors are closing, the engine has sneezed a couple of times, and now it’s good to go.It’ll be just fine.From the first floor, where we discussed the results of the Playtest, we’re heading up to the second; exploring the narrative of our game.Hang on one second…I’ll just adjus...
Steam News · Nov 19, 2025
Hello! This is Ivan - Studio Director of Fantastic Signals.It’s been a little over two months since our reveal. We’ve been busy analyzing the playtest feedback and locking our development plans. It’s time to share some of them with you. But first of all – a huge thank you to everyone who followed the game and participated in the playtest!The announcement has exceeded our wildest expectations! As I...