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Steam News · Jun 10
- Fixed an issue where English dialogue sentences were not properly separated in NPC responses - Improved evidence counter display in the case report - Visual polish for the contradiction highlight effect
Steam News · Jun 7
This update brings a new interrogation sequence, along with an important fix for players in English.✦ New: The Moment of Contradiction When you catch a suspect in a crucial contradiction and confront them with it, the moment now lands harder — the scene stills, the shadows close in, and the decisive piece of testimony is struck across the screen. Exposing a lie should feel like exposing a lie.✦ Fi...
Steam News · May 25
Security PatchDuring internal red-team testing, I identified a vulnerability in the content safety defense layer. A three-tier fix was designed and deployed within hours:Cognitive-Layer Boundary — NPCs now refuse inappropriate requests in character, as a respectable person of 1936 naturally would. This is not a keyword filter or a system error message — it is a real character's genuine refusal, de...
Steam News · May 25
The idea behind this game is straightforward: I wanted to make a detective game where you can actually talk to suspects. Not pick from a list of pre-written options — talk to them. Ask whatever comes to mind and see how they respond.That kind of thing wasn't really possible before. You'd need every NPC line scripted in advance, and there's only so many branches you can write. AI changed that — but...
Steam News · May 18
Dear traveler,We are days away from the launch of The Last Voyage of the SS Aurelia. Today I completed the final two refinements before release:✨ POV StabilizationNPC inner-thought stage directions will now always remain in third-person perspective. "Her fingertips trembled slightly" — never abruptly shifting to "My fingertips trembled." A small detail, but the foundation of immersion.🌐 Elegant Lo...
Steam News · May 15
The Last Voyage of the SS Aurelia launches on May 18.Today (May 16, Beijing time), we completed the final major update before release:🎭 Full audit of the testimony system✨ UI polish across the board📖 Final pass on narrative logic⚙️ Complete migration to Engine V8 (Dual LLM architecture)1936. The North Atlantic, shrouded in fog.Five suspects aboard the SS Aurelia.Each hiding something — only you ca...
Steam News · May 3
The refactor.The original engine was a single 1500-line file. It worked — but adding anything new was getting risky. One change in the wrong place could break something three characters away.The new architecture splits it into 21 focused modules. Scoring, evidence detection, banned-word filtering, phase transitions — each lives in its own file, with its own tests. The new engine passes 87 behavior...
Steam News · Apr 26
Distance to launch: a few days. Time to write the first dev log.---The bug that cost me 11 days.Steam review rejected my build three times. The error: "game won't launch." But on my own machine, everything worked perfectly.After a lot of digging, I found the culprit — one line of code: ticketObj.cancel()Steam needs a ticket to verify your identity. The AI wrote this line out of habit — "free resou...