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Steam News · 6d
The biggest update since the demo launched. Every hull in the game learned to do something of its own, the tutorial was rebuilt from scratch, and the soundtrack is now original music written for the game. New Every hull has a signature ability. More than 80 of them, one per hull per faction, so a Vanguard Titan and a Wraith Titan no longer fight the same way. The Vanguard Bulwark plants and charge...
Steam News · Aug 15
Changed The flagship lesson now circles the whole ship, its health bars and its badge together, and the badge blinks with a gold ring until you close the card. Implosion weapons collapse inward with a sharper snap, and the coolant purge swirls wider. Beams fade into their own glow instead of stopping at a flat edge, and burst weapons flash at the muzzle for every shot. Enemy fleets fit their roles...
Steam News · Aug 13
A real first hour A scripted guided first battle. Your first fight teaches moving, aiming, firing and mining on a board built for the lesson, and the pirates take their turn too. Progressive onboarding. The interface arrives one piece at a time: Fleet Command opens after your second warp, and each lesson opens on the ship it is about. One tip per moment. The first sortie comes with a checklist, an...
Steam News · Aug 11
Combat Fortress objectives are one target again. A fortress node used to stage a duplicate base prop wearing the same art, so the thing you had to kill sat beside a decoy that looked just like it. Contested installations are sized properly. The Fortress in particular is much larger now, which makes it easier to hit and much better cover to fight around. Nothing resolves before the shot that caused...
Steam News · Aug 8
The Last Admiral Demo v0.3.0NEW- Mission briefings. Every objective battle opens with a camera sweep over what you came for, and your XO explains the objective the first time you meet it.- Losing your fleet no longer always ends the run. Past 25% completion the enemy takes the deepest quarter of your territory instead, your buildings stay on their slots (dark until you retake them), and your fleet...
Steam News · Aug 5
v0.2.9Fixed- Fresh installs on a 1920x1080 monitor no longer start in fullscreen at the wrong resolution. A 0.2.8 mistake: the Windows taskbar was being subtracted from the screen size, so 1080p looked too small for its own default.- Steam Deck controllers now work. The game was handing input to Steam Input even when no bindings had loaded, which left the pad unresponsive.- An enemy turn can no lo...
Steam News · Aug 4
I apologize for the day one demo issues with controller and camera movement. They should be in a much better place after these updates. Thank you for leaving crash reports on. That was very helpful in my ability to find them and fix them promptly. I'm available there and will respond as fast as I can to fix bugs and issues, and I am happy to hear any ideas or features ...