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Steam News · 5d
Greetings, all ye dark academians! We have delightful news! Next week, on October 21, 2026, The Killing Stone launches out of Early Access and into 1.0. What’s NewExpanded Content and ImprovementsSince early access began, we’ve continued to expand and refine The Killing Stone with new optional story content, gameplay balancing, quality-of-life improvements, and updates informed by player feedback....
Steam News · Jul 22
This is a small hotfix, primarily intended to address an issue with a minor section of story content not playing when it should. During Rasmine's witching hour , there was a bit of narrative during a conversation that was being skipped, which also led to a few minor visual bugs. Thanks to the player on our Discord who brought this to our attention! In addition there is a small fix to some lighting...
Steam News · Jul 5
Greetings, witches, warlocks, and magic lawyers who talk to cats!This update is a gently cursed cornucopia - we've got bug fixes, deck balance changes, reward structure changes ... and another all-new optional questline.NarrativeWe've added optional story content to Vollem's chapter, which allows you to investigate the origins of a character who hasn't had much time in the spotlight yet. Also, for...
Steam News · Jun 5
New Story ElementsIn this update, we have added some new narrative content over the course of Rasmine's chapter, which expands the storyline of supporting characters. It is optional, and therefore modest compared to the main plot - but will ultimately affect the Reckoning in a small way, once the final game is released. Your feedback helped motivate this particular work. We knew we wanted to fill ...
Steam News · May 10
Fix for game hang that could occur when the demon is considering moves that involve the "Soul of Ras" card.Fix for an untranslated line when failing a ritual before bargaining has been introduced.New attempt to fix the "white void" bug on certain GPUs (particularly some Intel cards).
Steam News · Apr 30
A lot of our work this month was adjustments to The Reckoning as we continue to prepare that experience for 1.0. In addition to that, we added some quality of life improvements based on areas where we saw players becoming confused, added polish in several areas, and fixed pile of bugs. One notable fix we could really use feedback on is the “white void” bug that was affecting certain GPUs, especial...
Steam News · Mar 25
Greetings, Masters of the Occult. Firstly, thank you all for your continued feedback and support of The Killing Stone. As an early access title, we are beholden to you, dear player, to find what our next move should be. We are proud to continue our journey with you, and it’s with that in mind that we have been working away on a particularly large patch (and Steam Deck verification!) for you all .T...
Steam News · Feb 27
Greetings, Masters of the Occult, It’s been a week since The Killing Stone launched, so before we get into today's update, we wanted to take a second to say thank you! Thank you for believing in our vision for this game, thank you for talking about it, streaming it, leaving a review, and telling your friends. We’re incredibly grateful to see so many of you rally around our 17th Century horror. But...
Steam News · Feb 18
Greetings, Masters of the Occult, The hour is finally upon us. Today we start a journey we’re excited to walk with you, bringing to life the game we have always wanted to make, The Killing Stone. The story begins today with the following…All Three Primary Story Arcs - With their associated decks of cards, one for each family memberAll Rituals - The optional missions you’ll find as you playThree De...
Steam News · Feb 4
Hello all,We want to share an update on the release plans for The Killing Stone. As development has progressed and we’ve begun receiving larger waves of feedback, it became clear that the game has evolved in ways that benefit from a more collaborative launch approach. While our recent release date announcement trailer was made with a full release in mind, some of these insights came in later than ...